Project_WL/Assets/WL/Island/Shaders/WLSpriteOverlay.shader.meta

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fileFormatVersion: 2
guid: d6fd8c10b72144e4980dd1090d915bec
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: