Project_WL/Assets/Script/UI/Center/Rank/RankUI.cs

19 lines
411 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class RankUI : MenuBase
{
public GameObject go_ChapterTab;
protected override void Set_Contents()
{
base.Set_Contents();
go_ChapterTab.SetActive(CurTab == 0);
}
public void Set_TimeAttack(int _chapter)
{
gos_contents[0].GetComponent<Rank_TimeAttack>().Set(_chapter);
}
}