Project_WL/Assets/Script/UI/Menu/Menu_Pet.cs

12 lines
307 B
C#

public class Menu_Pet : MenuBase
{
public override void OnClick_Back()
{
base.OnClick_Back();
GameUI.Ins.Clear_newItem(eItem.Pet);
GameUI.Ins.LobbyUI.Set_Noti();
ActorInfo.Ins.Destroy_All();
PCInfo.Ins.Make_Actors(false, ServerInfo.Ins.m_ServerData);
}
}