22 lines
512 B
C#
22 lines
512 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class JobSkillCard : CardBase
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{
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public Image[] images; // 0 스킬 아이콘
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public GameObject go_passive;
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public override void Set<T>(T _base)
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{
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base.Set(_base);
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images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(int.Parse(_base.ToString()));
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go_passive.SetActive(false);
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}
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public override void Set(int _val)
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{
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go_passive.SetActive(true);
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}
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} |