Project_WL/Assets/Script/UI/Ingame/Dungeon/Ingame_Nightmare.cs

11 lines
241 B
C#

using TMPro;
public class Ingame_Nightmare : Ingame_DungeonBase
{
public TextMeshProUGUI[] texts; // 0 데미지
public override void Set_TotalDmg(double dmg)
{
texts[0].text = NumberFormatter.FormatNumber(dmg);
}
}