Project_WL/Assets/Script/Server/NotiUI.cs

19 lines
514 B
C#

using TMPro;
public class NotiUI : uScrollViewMgr
{
public TextMeshProUGUI[] labels_msg;
int index = 0;
public void Add_Msg(string _msg)
{
if (index > labels_msg.Length - 1) index = 0;
var label_big = labels_msg[index++];
if (!label_big.gameObject.activeInHierarchy)
label_big.gameObject.SetActive(true);
//MessageInfo.Ins.label_small.text = label_big.text = _msg;
label_big.text = _msg;
label_big.transform.parent = transform;
}
}