Project_WL/Assets/Script/Table/table_kettle.cs

84 lines
3.1 KiB
C#

using CodeStage.AntiCheat.ObscuredTypes;
using MiniJSON;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
public class KettleCombineData
{
public ObscuredInt FoodID, FoodNeedAmount;
}
public class KettleTableData : TableDataBase
{
public eItem Item; // 포션, 유물
public string Name, Icon, Desc;
public eRole m_Role;
public eStat Stat;
public ObscuredFloat Value;
public ObscuredInt MaxLv;
public List<KettleCombineData> list_CombineData = new List<KettleCombineData>();
}
public class table_kettle : MonoBehaviour
{
public static table_kettle Ins;
public TextAsset m_json;
private List<TableDataBase> list_Data = new List<TableDataBase>();
private void Awake()
{
Ins = this;
Dictionary<string, object> jsonData = Json.Deserialize(m_json.text) as Dictionary<string, object>;
// ["items"]은 items.txt 안의 items를 가리킨다. 툴 우측 하단 파일 종류란에서 설정 가능.
List<object> obj = jsonData[GetType().Name] as List<object>;
foreach (object objt in obj)
{
var temp = new KettleTableData();
Dictionary<string, object> json = objt as Dictionary<string, object>;
temp.ID = int.Parse(json["ID"].ToString());
temp.Item = DSUtil.StringToEnum<eItem>(json["Item"].ToString());
temp.Name = json["Name"].ToString();
temp.Icon = json["Icon"].ToString();
temp.Desc = json["Desc"].ToString();
temp.m_Role = DSUtil.StringToEnum<eRole>(json["Role"].ToString());
temp.Stat = DSUtil.StringToEnum<eStat>(json["Stat"].ToString());
temp.Value = float.Parse(json["Value"].ToString());
temp.MaxLv = int.Parse(json["MaxLV"].ToString());
for (int i = 1; i <= 4; i++)
{
var split = json[DSUtil.Format("Combine{0}", i)].ToString().Split(',');
var id = int.Parse(split[0]);
if (id > 100)
{
temp.list_CombineData.Add(new KettleCombineData { FoodID = id, FoodNeedAmount = int.Parse(split[1]) });
//if (dic_matamount.ContainsKey(id))
// dic_matamount[id]++;
//else
// dic_matamount.Add(id, 1);
}
}
list_Data.Add(temp);
}
//var keys = dic_matamount.Keys.ToList();
//keys.Sort();
//foreach (var key in keys)
// Debug.Log(key + " " + dic_matamount[key]);
}
//Dictionary<int, int> dic_matamount = new Dictionary<int, int>();
public KettleTableData Get_Data(int _id) { return list_Data.Find(f => f.ID == _id) as KettleTableData; }
public List<TableDataBase> Get_DataList() { return list_Data; }
public List<TableDataBase> Get_DataList(eItem _item) { return list_Data.FindAll(f => (f as KettleTableData).Item == _item); }
public List<TableDataBase> Get_DataList(eRole _role) { return list_Data.FindAll(f => (f as KettleTableData).m_Role == _role); }
}