Project_WL/Assets/Script/Util/PlayClickSound.cs

13 lines
287 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(BoxCollider))]
[RequireComponent(typeof(UIEventTrigger))]
public class PlayClickSound : MonoBehaviour
{
void OnClick()
{
SoundInfo.Ins.Play_OneShot(eSound.s003_Click, 0.2f);
}
}