Project_WL/Assets/Script/UI/Gacha/GachaBase.cs

20 lines
510 B
C#

using TMPro;
using UnityEngine;
public class GachaBase : MonoBehaviour
{
public TextMeshProUGUI[] texts; // 0 진행율, 1 등급장비1, 등급장비2
public MoneyForm[] moneyForms; // 0 10회1, 1 10회2, 2 1회
public virtual void Set(int gacha)
{
gameObject.SetActive(true);
texts[1].text = DSUtil.Format(380, 0, MyText.Get_GradeName(4));
texts[2].text = DSUtil.Format(380, 0, MyText.Get_GradeName(5));
}
public void OnClick_Gacha(int count)
{
}
}