Project_WL/Assets/Script/UI/Map/MapChoiceUI_Dungeon_Mimic.cs

19 lines
540 B
C#

public class MapChoiceUI_Dungeon_Mimic : MapChoiceUI_DungeonBase
{
public ArrowUI m_ArrowUI; // 미믹 단계 설정
public override void Set()
{
base.Set();
MyValue.MyChoiceMapData.n_Difficult = 1;
m_ArrowUI.Set(totalcount => { Select_Lv(totalcount); }, SelectLv, true, 1);
}
public void Select_Lv(int lv) { SelectLv = lv; }
public override void OnClick_GoDungeon()
{
if (ServerInfo.Ins.m_ServerData.Check_ItemAmount(m_mapData.n_TicketID, 1))
Go_Dungeon();
}
}