20 lines
413 B
C#
20 lines
413 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class EquipmentUI_Items : uScrollViewMgr
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{
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eItem m_Item;
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public void Set(eItem item)
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{
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gameObject.SetActive(true);
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m_Item = item;
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Set_ScrollView(table_itemlist.Ins.Get_DataList(m_Item));
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}
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public override void Set_UI()
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{
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list_CardBase.ForEach(f => f.Set_UI());
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}
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} |