Project_WL/Assets/Script/UI/Shop/ShopPackagePopup.cs

25 lines
762 B
C#

using TMPro;
using UnityEngine.UI;
public class ShopPackagePopup : uScrollViewMgr
{
public TextMeshProUGUI[] texts; // 0 이름, 1 제한, 2 가격
public Image[] images; // 0 패키지 아이콘, 1 가격
ShopItemListTableData m_Data;
public void Set(ShopItemListTableData data)
{
base.Set();
m_Data = data;
var sdata = ServerInfo.Ins.m_ServerData;
texts[0].text = m_Data.Get_Name();
texts[1].text = sdata.Get_ShopLimitText(m_Data);
texts[2].text = sdata.Get_ShopPriceText(m_Data);
images[0].sprite = m_Data.Get_Icon();
images[1].enabled = m_Data.n_PriceItemID > 0;
if (images[1].enabled) images[1].sprite = UIAtlasMgr.Ins.Get_Sprite(m_Data.n_PriceItemID);
}
}