14 lines
447 B
C#
14 lines
447 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PCCameraControl : MonoBehaviour
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{
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void Awake()
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{
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var rate = Screen.height / (float)Screen.width;
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if (rate < 1.78f) transform.localPosition = new Vector3(0f, 3.1f, -2f);
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else if (rate < 2.2f) transform.localPosition = new Vector3(0f, 3.5f, -2f);
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else transform.localPosition = new Vector3(0f, 3.9f, -2f);
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}
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} |