20 lines
525 B
C#
20 lines
525 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ReinforceCardBase : CardBase
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{
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public GameObject go_button, go_cantlvup, go_lvupEffect, go_max, go_guidearrow;
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public UISprite sprite_icon, sprite_bg;
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public UILabel label_lv, label_statname, label_statbefore, label_statafter, label_cost;
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private void Awake()
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{
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go_button.AddComponent<NGUIButtonPress>().Set_Action(OnClick_LvUp);
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}
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public virtual void OnClick_LvUp()
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{
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}
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} |