Project_WL/Assets/Script/HUD/HUDLvUp.cs

26 lines
525 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HUDLvUp : HUDBase
{
public TweenScale m_ts;
public TweenPosition m_tp;
public void Set()
{
gameObject.SetActive(true);
m_ts.enabled = true;
m_ts.ResetToBeginning();
m_tp.enabled = false;
m_tp.ResetToBeginning();
Set_Target(MyValue.MyPC.transform);
}
public void Run_TweenPosition()
{
m_tp.enabled = true;
m_tp.ResetToBeginning();
}
}