Project_WL/Assets/Script/UI/Common/Item/ObtainItemCard.cs

17 lines
432 B
C#

using TMPro;
using UnityEngine.UI;
public class ObtainItemCard : CardBase
{
public Image[] images; // 0 bg, 1 아이콘
public TextMeshProUGUI[] texts; // 0 갯수
public override void Set<T>(T _base)
{
base.Set(_base);
var data = _base as ItemSimpleData;
images[1].sprite = UIAtlasMgr.Ins.Get_Sprite(data.itemid);
texts[0].text = NumberFormatter.FormatNumber(data.amount);
}
}