20 lines
475 B
C#
20 lines
475 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
|
|
public class MapChoiceCard : CardBase
|
|
{
|
|
public MapChoiceCard_Portals m_Portals;
|
|
public TextMeshProUGUI[] labels; // 0 맵 이름
|
|
|
|
BattleMapConfigTableData m_Data;
|
|
|
|
public override void Set<T>(T _base)
|
|
{
|
|
base.Set(_base);
|
|
m_Data = _base as BattleMapConfigTableData;
|
|
m_Portals.Set(m_Data);
|
|
labels[0].text = m_Data.Get_Name();
|
|
}
|
|
} |