32 lines
850 B
C#
32 lines
850 B
C#
using UnityEngine;
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public class UISafeAreaRightController : MyCoroutine
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{
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public bool BasePosisLeft;
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public float xMul = 1f;
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private UIRoot m_cUIRoot = null;
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private float Ori_x = 0f;
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void Awake()
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{
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if (null == m_cUIRoot)
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m_cUIRoot = GetComponentInParent<UIRoot>();
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Ori_x = transform.localPosition.x;
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Set_Repeat_for1sec(ComputeSafeAreaOffest);
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}
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private void Start()
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{
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ComputeSafeAreaOffest();
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}
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void ComputeSafeAreaOffest()
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{
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if (BasePosisLeft)
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transform.localPosition = new Vector3(Ori_x + Screen.safeArea.y * xMul, transform.localPosition.y, transform.localPosition.z);
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else
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transform.localPosition = new Vector3(Ori_x - Screen.safeArea.y * xMul, transform.localPosition.y, transform.localPosition.z);
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}
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} |