Project_WL/Assets/ThirdParty/AfterImageAsset/2. Shader/AfterImage.shader.meta

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fileFormatVersion: 2
guid: dac68eccd6321bb44a5b5de3e47a5207
ShaderImporter:
externalObjects: {}
defaultTextures: []
nonModifiableTextures: []
userData:
assetBundleName:
assetBundleVariant: