16 lines
329 B
C#
16 lines
329 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class NetWait : MonoBehaviourSingletonTemplate<NetWait>
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{
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public GameObject go_child;
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protected override void Awake()
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{
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base.Awake();
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Set(false);
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}
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public void Set(bool _on) { go_child.SetActive(_on); }
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} |