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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class SkillEquipUI : BackKeyAdd
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{
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public BattleUI m_BattleUI;
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public void Set(eUICardType type)
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{
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base.Set();
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m_BattleUI.Set(type, ServerInfo.Ins.m_ServerData.Equip.Preset);
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}
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} |