Project_WL/AgentScripts/WL815c_TUNE.txt

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링 PSR Marker 3 Zone Loop · shader Shader Graphs/HS_Blend_CG · _TintColor 없음 · _Color RGBA(1.000, 1.000, 1.000, 1.000) · renderMode Mesh · 정렬 0
링 PSR Flash · shader Shader Graphs/HS_Blend_CG · _TintColor 없음 · _Color RGBA(1.000, 1.000, 1.000, 1.000) · renderMode Billboard · 정렬 0
링 PSR Runes · shader Shader Graphs/HS_Blend_CG · _TintColor 없음 · _Color RGBA(1.000, 1.000, 1.000, 1.000) · renderMode Mesh · 정렬 0
링 PSR ShockWave · shader Shader Graphs/HS_Blend_CG · _TintColor 없음 · _Color RGBA(1.000, 1.000, 1.000, 1.000) · renderMode Mesh · 정렬 0
링 PS Marker 3 Zone Loop · startColor RGBA(0.027, 0.056, 0.104, 1.000) · colorOverLifetime ON · size 1.00
링 PS Flash · startColor RGBA(0.288, 0.573, 1.000, 0.125) · colorOverLifetime ON · size 2.00
링 PS Runes · startColor RGBA(0.031, 0.076, 0.142, 0.784) · colorOverLifetime ON · size 2.20
링 PS ShockWave · startColor RGBA(0.047, 0.097, 0.170, 1.000) · colorOverLifetime ON · size 3.00
적용: fireScale 3 · fireSpacing 2.5 · maxTotalParticles 1600 · ringExtraRings 2