15 lines
356 B
C#
15 lines
356 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PCAwakenUI : PCUIMenu
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{
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public PCAwakenUI_Set m_PCAwakenUI_Set;
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public override void Set()
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{
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base.Set();
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NewGameUI.Ins.m_PCUI.Set_Money(table_GlobalValue.Ins.Get_Int("AWAKEN_GOODS_UPGRADE"), 0);
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m_PCAwakenUI_Set.Set();
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}
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} |