|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class MapControlBase : MonoBehaviour
|
|
{
|
|
protected bool IsComplete;
|
|
|
|
public bool IsChapterClearCondition()
|
|
{
|
|
return IsComplete && InGameInfo.Ins.IsGameMode(eGameMode.Stage);
|
|
}
|
|
} |