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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class PCAwakenUI_Set : uScrollViewMgr
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{
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List<eStat> list = new List<eStat> { eStat.STR, eStat.DEX, eStat.INT, eStat.LUK };
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public override void Set()
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{
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Set_ScrollView(list);
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}
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} |