Project_WL/Assets/Script/UI/PC/Job/JobSkillCard.cs

22 lines
512 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class JobSkillCard : CardBase
{
public Image[] images; // 0 스킬 아이콘
public GameObject go_passive;
public override void Set<T>(T _base)
{
base.Set(_base);
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(int.Parse(_base.ToString()));
go_passive.SetActive(false);
}
public override void Set(int _val)
{
go_passive.SetActive(true);
}
}