100 lines
3.2 KiB
C#
100 lines
3.2 KiB
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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public class MailUI : MonoBehaviourSingletonuScrollViewMgr<MailUI>
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{
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public GameObject[] gos; // 0 child, 1 우편없음
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public override void Set()
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{
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ServerInfo.Ins.Get_MailList(() => { Set_UI(ServerInfo.Ins.m_Mail); });
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base.Set();
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CardBase_AllOff();
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DSUtil.ActivateGameObjects(gos);
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}
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void Set_UI(SC_Mail mail)
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{
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if (mail == null || mail.Mail == null || mail.Mail.Count == 0)
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{
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CardBase_AllOff();
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gos[1].SetActive(true);
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NewGameUI.Ins.gos_noti[0].SetActive(false);
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}
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else
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{
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gos[1].SetActive(false);
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Set_ScrollView(mail.Mail);
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NewGameUI.Ins.gos_noti[0].SetActive(true);
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}
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}
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public void Del_Mail(ServerMailData _smd)
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{
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var MailData = ServerInfo.Ins.m_Mail;
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if (MailData != null) MailData.Mail.Remove(_smd);
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Set_UI(MailData);
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}
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public void Get_AllMail()
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{
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var MailData = ServerInfo.Ins.m_Mail;
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if (MailData == null || MailData.Mail == null || MailData.Mail.Count <= 0)
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return;
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ServerInfo.Ins.Get_AllMail(mail =>
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{
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var obtainlist = new List<ItemSimpleData>();
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var sdata = ServerInfo.Ins.m_ServerData;
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for (int i = 0; i < mail.Mail.Count; i++)
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{
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var temp = MailData.Mail.Find(f => DateTime.Compare(f.RemnantTime, mail.Mail[i].RemnantTime) == 0);
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if (temp != null)
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{
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obtainlist.Add(new ItemSimpleData { itemid = temp.ItemID, amount = temp.Amount });
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}
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}
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obtainlist = Get_MailReward(obtainlist);
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if (obtainlist.Count > 0) ObtainItemUI.Ins.Set(obtainlist);
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MailData = null;
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Set_UI(MailData);
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NewGameUI.Ins.gos_noti[0].SetActive(false);
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});
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}
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public List<ItemSimpleData> Get_MailReward(List<ItemSimpleData> rewards)
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{
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var obtainlist = new List<ItemSimpleData>();
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for (int i = 0; i < rewards.Count; i++)
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{
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var temp = rewards[i];
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var itemdata = table_itemlist.Ins.Get_Data(temp.itemid);
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if (itemdata.e_ItemType == eItem.Shop)
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{
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var shopdata = table_shopitemlist.Ins.Get_Data(temp.itemid);
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var bag = table_randombag.Ins.Get_DataList(shopdata.n_RandomBagID);
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for (int j = 0; j < bag.Count; j++)
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obtainlist.Add(new ItemSimpleData { itemid = bag[j].n_ItemId, amount = bag[j].n_DropCount });
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}
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else
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obtainlist.Add(new ItemSimpleData { itemid = temp.itemid, amount = temp.amount });
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}
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var sdata = ServerInfo.Ins.m_ServerData;
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for (int i = 0; i < obtainlist.Count; i++)
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sdata.Add_Item(obtainlist[i].itemid, obtainlist[i].amount);
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return obtainlist;
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}
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public override void OnClick_Back()
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{
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var MailData = ServerInfo.Ins.m_Mail;
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Del_BackKey();
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DSUtil.InActivateGameObjects(gos);
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NewGameUI.Ins.gos_noti[0].SetActive(MailData != null && MailData.Mail.Count > 0);
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}
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} |