Project_WL/Assets/Script/UI/PC/Awaken/PCAwakenUI.cs

28 lines
826 B
C#

public class PCAwakenUI : PCUIMenu
{
public static bool isIns;
public static PCAwakenUI Ins;
private void Awake() { isIns = true; Ins = this; }
public PCAwakenUI_Set m_PCAwakenUI_Set;
CS_AwakenData m_CS_AwakenData = new CS_AwakenData();
public override void Set()
{
base.Set();
NewGameUI.Ins.m_PCUI.Set_Money(table_GlobalValue.Ins.Get_Int("AWAKEN_GOODS_UPGRADE"), 0);
m_PCAwakenUI_Set.Set();
m_CS_AwakenData.Init();
}
public CS_AwakenData Get_CS_AwakenData() { return m_CS_AwakenData; }
public bool IsSendAwakenData()
{
foreach (var item in m_CS_AwakenData.upgrade)
if (item.Value > 0) return true;
foreach (var item in m_CS_AwakenData.awaken)
if (item.Value > 0) return true;
return false;
}
}