23 lines
602 B
C#
23 lines
602 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class MissionUI : MenuBase
|
|
{
|
|
public GameObject go_ChapterTab;
|
|
|
|
protected override void Set_Contents()
|
|
{
|
|
base.Set_Contents();
|
|
go_ChapterTab.SetActive(CurTab == 2);
|
|
}
|
|
|
|
public override void Set_Noti()
|
|
{
|
|
var sdata = ServerInfo.Ins.m_ServerData;
|
|
|
|
gos_noti[0].SetActive(sdata.CanGet_MissionDaily()); // 0 일일
|
|
gos_noti[1].SetActive(sdata.CanGet_MissionRepeat()); // 1 반복
|
|
gos_noti[2].SetActive(sdata.CanGet_MissionAchi(-1)); // 2 업적
|
|
}
|
|
} |