Project_WL/Assets/Script/UI/Common/Item/NeedItemCard.cs

15 lines
387 B
C#

using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class NeedItemCard : MonoBehaviour
{
public Image[] images; // 0 아이콘
public TextMeshProUGUI[] texts; // 0 갯수
public void Set(int itemid, int obtainamount, int needamount)
{
images[0].sprite = UIAtlasMgr.Ins.Get_Sprite(itemid);
texts[0].text = $"{obtainamount}/{needamount}";
}
}