Project_WL/Assets/Script/UI/PC/Ability/PCAbilityUI_Scrollview.cs

26 lines
741 B
C#

public class PCAbilityUI_Scrollview : uScrollViewMgr
{
public void Set(eBattleType battleType)
{
Set_ScrollView_NotSet(70);
for (int i = 0; i < list_CardBase.Count; i++)
{
list_CardBase[i].Do_SomeThing();
list_CardBase[i].Set(i + 1);
}
var lst = table_abilityconfig.Ins.Get_DataList(battleType);
for (int i = 0; i < list_CardBase.Count; i++)
for (int j = 0; j < lst.Count; j++)
list_CardBase[i].Set(lst[j]);
}
public override void Set_UI()
{
for (int i = 0; i < list_CardBase.Count; i++)
{
if (list_CardBase[i].isActiveAndEnabled)
list_CardBase[i].Set_UI();
}
}
}