23 lines
668 B
C#
23 lines
668 B
C#
using TMPro;
|
|
|
|
public class DungeonResult_Wave : DungeonResultBase
|
|
{
|
|
public TextMeshProUGUI[] texts; // 0 결과
|
|
|
|
public override void Set(bool? win)
|
|
{
|
|
base.Set(win);
|
|
var sdata = ServerInfo.Ins.m_ServerData;
|
|
var beforepoint = sdata.Get_DungeonValue(eDungeon.d4_Wave, 2);
|
|
var afterpoint = DungeonInfo.Ins.WaveScore;
|
|
|
|
texts[0].text = $"기존 점수 : {beforepoint}\n\n";
|
|
texts[0].text = $"{texts[0].text}이번 점수 : {afterpoint}";
|
|
|
|
if (afterpoint > beforepoint)
|
|
{
|
|
sdata.Set_DungeonValue(eDungeon.d4_Wave, 2, afterpoint);
|
|
ServerInfo.Ins.Write(null);
|
|
}
|
|
}
|
|
} |