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public enum eRankingType { Maze, }
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|
|
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public class RankingMgr : MonoBehaviourSingletonTemplate<RankingMgr>
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|
{
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public RankingBase[] rankings;
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|
|
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public void Show_Rank(eRankingType rankingType)
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|
{
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|
switch (rankingType)
|
|
{
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|
case eRankingType.Maze:
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|
rankings[0].Set();
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|
break;
|
|
}
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|
}
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|
} |