Project_WL/Assets/FarmingIsland/Scripts/Inventories/CropData.cs

16 lines
404 B
C#

using UnityEngine;
namespace CryingSnow.FarmingIsland
{
[CreateAssetMenu()]
public class CropData : ItemData
{
[Header("Crop Prefab References")]
[SerializeField] private GameObject sproutPrefab;
[SerializeField] private GameObject plantPrefab;
public GameObject SproutPrefab => sproutPrefab;
public GameObject PlantPrefab => plantPrefab;
}
}