122 lines
3.3 KiB
C#
122 lines
3.3 KiB
C#
using CodeStage.AntiCheat.ObscuredTypes;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using UnityEngine;
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[Serializable]
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public class EssenceTableData : TableDataBase
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{
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ObscuredInt _EssenceID;
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public int n_EssenceID
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{
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get { return _EssenceID; }
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set { _EssenceID = value; _EssenceID.RandomizeCryptoKey(); }
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} // 본질 ID
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ObscuredFloat _Rate1;
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public float f_Rate1
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{
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get { return _Rate1; }
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set { _Rate1 = value; _Rate1.RandomizeCryptoKey(); }
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} // 비율 1
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ObscuredFloat _Rate2;
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public float f_Rate2
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{
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get { return _Rate2; }
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set { _Rate2 = value; _Rate2.RandomizeCryptoKey(); }
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} // 비율 2
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ObscuredFloat _Rate3;
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public float f_Rate3
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{
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get { return _Rate3; }
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set { _Rate3 = value; _Rate3.RandomizeCryptoKey(); }
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} // 비율 3
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ObscuredFloat _Rate4;
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public float f_Rate4
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{
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get { return _Rate4; }
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set { _Rate4 = value; _Rate4.RandomizeCryptoKey(); }
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} // 비율 4
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ObscuredFloat _Rate5;
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public float f_Rate5
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{
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get { return _Rate5; }
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set { _Rate5 = value; _Rate5.RandomizeCryptoKey(); }
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} // 비율 5
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ObscuredFloat _Rate6;
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public float f_Rate6
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{
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get { return _Rate6; }
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set { _Rate6 = value; _Rate6.RandomizeCryptoKey(); }
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} // 비율 6
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public List<float> list_rate = new List<float>();
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public override string Get_Name() { return table_itemlist.Ins.Get_ItemName(n_EssenceID); }
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public string Get_RateTitleText()
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{
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string rtn = "";
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for (int i = 0; i < list_rate.Count; i++)
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{
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if (list_rate[i] > 0f)
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rtn += $"{table_localtext.Ins.Get_Text(3331 + i)}\n";
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}
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return rtn;
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}
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public string Get_RateText()
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{
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string rtn = "";
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for (int i = 0; i < list_rate.Count; i++)
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{
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if (list_rate[i] > 0f)
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rtn += $"{MyText.Get_PercentValueText_100(list_rate[i])}\n";
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}
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return rtn;
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}
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}
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public class table_essence : table_missionbase
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{
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public static table_essence Ins;
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List<EssenceTableData> tableDatas;
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protected override void Awake()
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{
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base.Awake();
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Ins = this;
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}
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protected override void Start()
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{
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tableDatas = JsonConvert.DeserializeObject<List<EssenceTableData>>(json_last);
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for (int i = 0; i < Get_DataList().Count; i++)
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{
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var temp = Get_DataList()[i];
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temp.list_rate.Add(temp.f_Rate1);
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temp.list_rate.Add(temp.f_Rate2);
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temp.list_rate.Add(temp.f_Rate3);
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temp.list_rate.Add(temp.f_Rate4);
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temp.list_rate.Add(temp.f_Rate5);
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temp.list_rate.Add(temp.f_Rate6);
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#if UNITY_EDITOR
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if (temp.list_rate.Sum() < 1f)
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Debug.LogError($"table_essence {temp.n_EssenceID} 의 list_rate 합계가 100%가 안됩니다.");
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else if (temp.list_rate.Sum() > 1f)
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Debug.LogError($"table_essence {temp.n_EssenceID} 의 list_rate 합계가 100%가 넘습니다.");
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#endif
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}
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base.Start();
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}
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public EssenceTableData Get_Data(int essenceid) { return Get_DataList().Find(f => f.n_EssenceID == essenceid); }
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public List<EssenceTableData> Get_DataList() { return tableDatas; }
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} |