Project_WL/Assets/Script/Util/AllChildActive_OnEnable.cs

10 lines
233 B
C#

using UnityEngine;
public class AllChildActive_OnEnable : MonoBehaviour
{
private void OnEnable()
{
for (int i = 0; i < transform.childCount; i++)
transform.GetChild(i).gameObject.SetActive(true);
}
}