31 lines
788 B
C#
31 lines
788 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class TopMoneyBackKeyBase : BackKeyAdd
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{
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public bool ShowTopMoney;
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int TopMoneyOriginalIndex;
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protected override void Awake()
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{
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base.Awake();
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// 현재 몇 번째 자식인 지
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TopMoneyOriginalIndex = TopMoney.Ins.transform.GetSiblingIndex();
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}
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public override void Set()
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{
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base.Set();
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if (ShowTopMoney) // 뎁스 올림
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TopMoney.Ins.transform.SetSiblingIndex(NewGameUI.Ins.transform.childCount - 2);
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}
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public override void OnClick_Back()
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{
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base.OnClick_Back();
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if (ShowTopMoney) // 원래 뎁스로 보냄
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TopMoney.Ins.transform.SetSiblingIndex(TopMoneyOriginalIndex);
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}
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} |