17 lines
486 B
C#
17 lines
486 B
C#
public class Skill_Ignited : ProjectileBase
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{
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public override void Set(ProjectileData _data)
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{
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if (!DSUtil.CheckNull(_data.target))
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{
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base.Set(_data);
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_data.CC_AddTime += IsStep(1) ? Get_AwakenData(1, 1) : 0;
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_data.CC_AddVal1 += IsStep(2) ? Get_AwakenData(2, 1) : 0;
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_data.CC_AddVal2 = IsStep(3) ? Get_AwakenData(3, 1) : 0;
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_data.target.Get_Damage(Get_DamageInfo());
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}
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Off();
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}
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} |