Project_WL/Assets/Script/UI/Eqiupment/EquipmentUI_Items.cs

20 lines
413 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EquipmentUI_Items : uScrollViewMgr
{
eItem m_Item;
public void Set(eItem item)
{
gameObject.SetActive(true);
m_Item = item;
Set_ScrollView(table_itemlist.Ins.Get_DataList(m_Item));
}
public override void Set_UI()
{
list_CardBase.ForEach(f => f.Set_UI());
}
}