Project_WL/Assets/WL/Combat/CombatAnimMapping.asset

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--- !u!114 &11400000
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m_Name: CombatAnimMapping
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source: 'PD 지시 #786 (2026-09-06) — 근접 4클래스 콤보를 Knight@Attack1_S/2_S/3_S 로 교체. 이벤트 정규화 시각·Move 거리는 AgentScripts/WL762_RootCurve.cs 실측(2026-09-06)'
backupRoot: 'E:/NerdNavisAi/공유/개발팀_백업/WL/Combat5_{yyyyMMdd_HHmm}'
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note: 'OneHand(pcanim_onehand) -> Knight@Attack1_S/2_S/3_S'
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note: 'SpellBlade(pcanim_spellblade) -> Knight 3콤보 + MoveAttack1 4타는 현행 유지'
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note: 'BluntShield(pcanim_bluntshield · PD 주 테스트 캐릭터) -> Knight 3콤보'
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note: 'Paladin(pcanim_paladin) -> Knight 3콤보. 상태명이 Sword&Shield_Attack2/3 로 다르다'
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