30 lines
608 B
C#
30 lines
608 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class BotMenu : MonoBehaviourSingletonTemplate<BotMenu>
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{
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public TextMeshProUGUI text_onoff;
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public Transform tf_layout;
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bool bOn = true;
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private void OnEnable()
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{
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Set_OnOff();
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}
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void Set_OnOff()
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{
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text_onoff.text = bOn ? "Menu\nOn" : "Menu\nOff";
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for (int i = 1; i < tf_layout.childCount; i++)
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tf_layout.GetChild(i).gameObject.SetActive(bOn);
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}
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public void OnClick_OnOff()
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{
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bOn = !bOn;
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Set_OnOff();
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}
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} |