Project_WL/Assets/Script/UI/Ingame/Dungeon/Ingame_Wave.cs

20 lines
457 B
C#

using TMPro;
public class Ingame_Wave : Ingame_DungeonBase
{
public TextMeshProUGUI[] texts; // 0 포인트, 1 남은 목숨
public MoneyForm m_Gold;
public override void Set_TotalScore(int score)
{
texts[0].text = score.ToString();
}
public override void Set_TotalLife(int life)
{
texts[1].text = life.ToString();
}
public override void Set_WaveGold(int gold)
{
m_Gold.Set(2, gold);
}
}