%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c32b5500b37e93c4f911a7b85fcbcdc3, type: 3} m_Name: SkillInfoDb m_EditorClassIdentifier: TKS.Runtime::TKS.OutGame.SkillInfoDb skills: - id: liubei_a heroId: liubei kind: active nameKo: "\uC774\uB3C4\uB958 \uAC80\uBC95" hanja: trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC774 2\uBC88 \uD589\uB3D9 \uAC00\uB2A5\uD558\uBA70 \xB7 1\uD134 \uAC04 \uC801\uC5D0\uAC8C \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uC74C" effectKey: extra_action;counter_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: liubei_p heroId: liubei kind: passive nameKo: "\uB3C4\uC6D0\uC758 \uB9F9\uC57D" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uCD09 \uC9C4\uC601 \uC720\uB2DB \uACF5\uACA9\uB825 + 20% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC774 \uC0AC\uB9DD\uD560 \uACBD\uC6B0 \uC0DD\uBA85\uB825 100% \uC0C1\uD0DC\uB85C 1\uD68C \uBD80\uD65C (\uC2A4\uD14C\uC774\uC9C0\uB2F9 1\uD68C)" effectKey: atk_pct;revive p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: guanyu_a heroId: guanyu kind: active nameKo: "\uCCAD\uB8E1\uC5B8\uC6D4" hanja: "\u9751\u9F8D\u5043\u6708" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: \uCCAD\uB8E1\uC5B8\uC6D4\uB3C4\uB97C \uD718\uB458\uB7EC \uBC18\uACBD 3m \uB0B4 \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 250% \uD53C\uD574\uB97C \uC785\uD788\uBA70 1m\uB97C \uBC00\uCCD0\uB0B4\uACE0 \uCD9C\uD608 \uD6A8\uACFC\uB97C \uBD80\uC5EC" effectKey: aoe_strike;hit_bleed p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: guanyu_p heroId: guanyu kind: passive nameKo: "\uBB34\uC2E0" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uCD09 \uC9C4\uC601\uC758 \uBC18\uACA9 \uD53C\uD574\uAC00 50%\uC99D\uAC00\uD558\uBA70 \xB7 \uC790\uC2E0\uC740 \uC801\uC5D0\uAC8C \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uC790\uC2E0\uC774 \uC801\uC744 \uCC98\uCE58\uD560 \uB54C\uB9C8\uB2E4 \uACF5\uACA9\uB825 10%\uC529 \uC529 \uC99D\uAC00 (\uCD5C\uB300 100%)" effectKey: counter_dmg_pct;counter_taken_pct;kill_stack_atk p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangfei_a heroId: zhangfei kind: active nameKo: "\uC7A5\uD310 \uC77C\uAC08" hanja: "\u9577\u5742\u4E00\u559D" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uBC18\uACBD 4m \uBC94\uC704 \uB0B4 \uC801 \uC804\uC6D0\uC744 \uBC14\uAE65\uC73C\uB85C 1m \uBC00\uCCD0\uB0B4\uACE0 \uD53C\uACA9 \uB41C \uC801\uC744 1\uD134\uAC04 \uAE30\uC808" effectKey: aoe_strike;hit_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangfei_p heroId: zhangfei kind: passive nameKo: "\uB9CC\uC778\uC9C0\uC801" hanja: "\u842C\u4EBA\u4E4B\u6575" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uCD09 \uC9C4\uC601\uC758 \uC774\uB3D9 \uAC70\uB9AC\uAC00 30% \uC99D\uAC00\uD558\uACE0 \xB7 \uB3CC\uC9C4 \uAC70\uB9AC\uC5D0 \uBE44\uD574 \uD53C\uD574\uAC00 \uB298\uC5B4\uB098\uACE0(\uCD5C\uB300 100% \xB7 \uC2AC\uB9C1\uC0F7 \uAC70\uB9AC \uAE30\uC900) 2\uD68C \uD53C\uD574\uB97C \uC5F0\uC18D \uBC1B\uC740 \uC801\uC744 1\uD134\uAC04 \uAE30\uC808 \uC2DC\uD0A4\uACE0 \xB7 \uAE30\uC808\uD55C \uC801\uC744 \uACF5\uACA9\uD560 \uACBD\uC6B0 \uD53C\uD574\uC758 50%\uB9CC\uD07C \uC0DD\uBA85\uB825 \uD68C\uBCF5" effectKey: sling_dist_pct;dash_dmg_pct;double_hit_stun;lifesteal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhaoyun_a heroId: zhaoyun kind: active nameKo: "\uB2E8\uAE30\uAD6C\uC8FC" hanja: "\u55AE\u9A0E\u6551\u4E3B" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uC774\uB3D9 \uAC70\uB9AC\uAC00 2\uBC30\uB85C \uB298\uC5B4\uB098\uACE0 \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00" effectKey: sling_dist_pct;dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhaoyun_p heroId: zhaoyun kind: passive nameKo: "\uC0C1\uC0B0\uC758 \uCC3D" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC801\uC5D0\uAC8C \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uAC70\uB9AC\uC5D0 \uC0C1\uAD00 \uC5C6\uC774 \uC774\uB3D9 \uACBD\uB85C \uC0C1 \uC801\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD78C \uACBD\uC6B0 \uD56D\uC0C1 \uC81C\uC790\uB9AC\uB85C \uBCF5\uADC0\uD558\uACE0 \xB7 \uBCF5\uADC0\uD560 \uB54C\uC5D0\uB3C4 \uD53C\uD574\uB97C \uC785\uD790 \uC218 \uC788\uC74C" effectKey: counter_taken_pct;return_on_hit p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: huangzhong_a heroId: huangzhong kind: active nameKo: "\uBC31\uBC1C\uBC31\uC911" hanja: "\u767E\u767C\u767E\u4E2D" trigger: next_action cooldown: 2 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uACF5\uACA9 \uAC70\uB9AC\uC5D0 \uBB34\uAD00\uD558\uAC8C \uC9C0\uC815\uD55C \uBC29\uD5A5\uC73C\uB85C \uAC70\uB300\uD55C \uD654\uC0B4\uC744 \uB0A0\uB824 \uBC94\uC704 \uB0B4 \uCCAB \uBA85\uC911 \uB41C \uC801\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 500%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 1\uD134\uAC04 \uAE30\uC808 \uC2DC\uD0B4" effectKey: shot_giant;hit_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: huangzhong_p heroId: huangzhong kind: passive nameKo: "\uB178\uC775\uC7A5" hanja: "\u8001\u76CA\u58EF" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uACF5\uACA9\uC774 \uC544\uAD70\uACFC \uC7A5\uC560\uBB3C\uC744 \uD1B5\uACFC\uD574 \uACF5\uACA9\uD560 \uC218 \uC788\uC73C\uBA70 \xB7 \uC790\uC2E0\uC758 \uCE58\uBA85\uD0C0 \uD655\uB960\uC774 20% \uC99D\uAC00\uD558\uACE0 \xB7 \uCE58\uBA85\uD0C0 \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00" effectKey: arrow_pass_allies;crit_chance;crit_dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhugeliang_a heroId: zhugeliang kind: active nameKo: "\uCE60\uC131 \uAE30\uC6D0" hanja: "\u4E03\u661F\u7948\u9858" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC18\uACBD \uB0B4 \uBAA8\uB4E0 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 \uACF5\uACA9\uB825\uC758 100%\uB9CC\uD07C \uD68C\uBCF5\uC2DC\uD0A4\uACE0 \xB7 \uC0C1\uD0DC \uC774\uC0C1 \uD6A8\uACFC\uB97C \uC81C\uAC70" effectKey: heal_atk;cleanse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhugeliang_p heroId: zhugeliang kind: passive nameKo: "\uC640\uB8E1\uC758 \uAC00\uD638" hanja: "\u81E5\u9F8D\u52A0\u8B77" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uCD09 \uC9C4\uC601 \uC720\uB2DB\uC758 \uBC18\uACA9 \uD53C\uD574\uB97C 50% \uBC18\uAC10\uC2DC\uD0A4\uACE0 \xB7 \uD134 \uC885\uB8CC \uC2DC \uC790\uC2E0\uC758 \uBC18\uACBD 3m \uBC94\uC704\uC758 \uC0DD\uBA85\uB825\uC774 \uAC00\uC7A5 \uB0AE\uC740 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 \uACF5\uACA9\uB825\uC758 50%\uB9CC\uD07C \uD68C\uBCF5" effectKey: counter_taken_pct;turn_end_heal_lowest p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhoucang_a heroId: zhoucang kind: active nameKo: "\uB300\uB3C4 \uC77C\uC12C" hanja: "\u5927\u5200\u4E00\u9583" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 180%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uBA70 \xB7 2\uD134\uAC04 \uCD9C\uD608 \uD6A8\uACFC\uB97C \uC720\uBC1C\uD558\uBA70 2\uBC30 \uAC70\uB9AC\uB97C \uBC00\uCCD0\uB0C4" effectKey: atk_ratio;hit_bleed;push_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhoucang_p heroId: zhoucang kind: passive nameKo: "\uD608\uD754 \uCD94\uACA9" hanja: "\u8840\u75D5\u8FFD\u64CA" trigger: always cooldown: 0 lvMax: 5 descKo: "\uCD9C\uD608 \uB41C \uB300\uC0C1\uC744 \uACF5\uACA9\uD560 \uACBD\uC6B0 \uACF5\uACA9\uB825 50% \uC99D\uAC00" effectKey: atk_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: guanping_a heroId: guanping kind: active nameKo: "\uCCA0\uBCBD \uD638\uC704" hanja: "\u9435\u58C1\u8B77\u885B" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: 2\uD134\uAC04 \uD638\uC704 \uBC94\uC704\uAC00 2\uBC30\uB85C \uB298\uC5B4\uB098\uBA70 \xB7 \uD638\uC704 \uC2DC \uBC1B\uB294 \uD53C\uD574 50% \uAC10\uC18C" effectKey: guard_radius_mult;guard_dr p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: guanping_p heroId: guanping kind: passive nameKo: "\uD638\uC704" hanja: "\u8B77\u885B" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBC18\uACA9 \uD53C\uD574\uAC00 50% \uC99D\uAC00\uD558\uBA70 \xB7 \uD56D\uC0C1 \uC790\uC2E0 \uC8FC\uC704 2m \uBC94\uC704 \uB0B4 \uC544\uAD70\uC758 \uD53C\uD574\uB97C \uB300\uC2E0 \uBC1B\uC74C" effectKey: counter_dmg_pct;guard p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xushu_a heroId: xushu kind: active nameKo: "\uB2E8\uBCF5\uC758 \uD654\uACC4" hanja: "\u55AE\u798F\u706B\u8A08" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uC9C0\uC815\uD55C \uBC29\uD5A5\uC73C\uB85C \uAC70\uB300\uD55C \uD654\uC5FC\uAD6C\uB97C \uB0A0\uB824 \uBC94\uC704 \uB0B4 \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 250%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 3\uD134\uAC04 \uBD88\uD0DC\uC6B0\uAE30 \uD6A8\uACFC \uC720\uBC1C (\uBD88\uD0DC\uC6B0\uAE30 \uD6A8\uACFC : \uB9E4\uD134 \uC2DC\uC791 \uC2DC \uC0DD\uBA85\uB825\uC758 5% \uD53C\uD574)" effectKey: shot_blast;hit_burn p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xushu_p heroId: xushu kind: passive nameKo: "\uD314\uBB38 \uAC04\uD30C" hanja: "\u516B\u9580\u770B\u7834" trigger: always cooldown: 0 lvMax: 5 descKo: "\uACF5\uACA9 \uC0AC\uAC70\uB9AC 50% \uC99D\uAC00 \uBC0F \uC790\uC2E0\uC758 \uAD11\uC5ED \uACF5\uACA9\uC774 \uC544\uAD70\uC5D0\uAC8C\uB294 \uD53C\uD574\uB97C \uC785\uD788\uC9C0 \uC54A\uC74C" effectKey: range_mult;splash_ally_ratio p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: taishici_a heroId: taishici kind: active nameKo: "\uAD00\uD1B5 \uD654\uC0B4" hanja: trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9: \uACBD\uB85C \uC0C1 \uBAA8\uB4E0 \uC801\uC744 \uAD00\uD1B5\uD558\uBA70 \uACF5\uACA9\uB825\uC758 300%\uC758 \uD53C\uD574\uB97C \uC785\uD798 (\uC7A5\uC560\uBB3C \uBB34\uC2DC)" effectKey: shot_pierce p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: taishici_p heroId: taishici kind: passive nameKo: "\uC2E0\uAD81" hanja: "\u795E\u5F13" trigger: always cooldown: 0 lvMax: 5 descKo: "\uADFC\uC811 \uC720\uB2DB\uACFC\uC758 \uC804\uD22C \uC2DC \uD328\uB110\uD2F0\uAC00 \uC5C6\uC73C\uBA70 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uB825\uACFC \uCE58\uBA85\uD0C0 \uD53C\uD574\uB7C9\uC774 50%\uC529 \uC99D\uAC00" effectKey: melee_penalty_off;atk_pct;crit_dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: machao_a heroId: machao kind: active nameKo: "\uAE08\uB9C8 \uC77C\uACA9" hanja: "\u9326\u99AC\u4E00\u64CA" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uACF5\uACA9\uB825\uC774 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uBB34\uC870\uAC74 \uCE58\uBA85\uD0C0 \uD53C\uD574\uB97C \uC785\uD798" effectKey: atk_pct;crit_always p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: machao_p heroId: machao kind: passive nameKo: "\uBCF5\uC218\uC758 \uD654\uC2E0" hanja: "\u5FA9\u8B90\u5316\u8EAB" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC785\uD78C \uD53C\uD574\uC758 20%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uD558\uACE0 \xB7 \uACF5\uACA9\uC73C\uB85C \uBA85\uC911 \uB41C \uC801 1\uAE30\uB2F9 \uD53C\uD574\uB7C9 25%\uC529 \uC99D\uAC00" effectKey: lifesteal;dmg_per_hit p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: weiyan_a heroId: weiyan kind: active nameKo: "\uC790\uC624\uACE1 \uAE30\uCC45" hanja: "\u5B50\u5348\u8C37\u5947\u7B56" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uBA85\uC911 \uB41C \uB300\uC0C1\uACFC \uC704\uCE58\uB97C \uC790\uC2E0\uC758 \uC704\uCE58\uC640 \uAD50\uD658\uD558\uACE0 \xB7 \uD55C\uBC88 \uB354 \uD589\uB3D9\uD560 \uC218 \uC788\uC74C" effectKey: swap_on_hit;extra_action p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: weiyan_p heroId: weiyan kind: passive nameKo: "\uBC18\uACE8" hanja: "\u53CD\u9AA8" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC0C1\uC131 \uD6A8\uACFC\uB97C \uBB34\uC2DC\uD558\uBA70 \xB7 HP\uAC00 \uB0AE\uC744\uC218\uB85D \uACF5\uACA9\uB825\uC774 \uC99D\uAC00 (\uB0A8\uC740 HP %\uBE44\uC728 \uAE30\uC900 \xB7 \uCD5C\uB300 100%)" effectKey: matchup_floor;atk_missing_hp p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: pangtong_a heroId: pangtong kind: active nameKo: "\uBD09\uCD94\uC758 \uACC4" hanja: "\u9CF3\u96DB\u4E4B\u8A08" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC18\uACBD \uB0B4 \uBAA8\uB4E0 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 \uACF5\uACA9\uB825\uC758 50%\uB9CC\uD07C \uC989\uC2DC \uD68C\uBCF5\uC2DC\uD0A4\uACE0 \xB7 3\uD134\uAC04 \uB9E4 \uD134\uB9C8\uB2E4 \uACF5\uACA9\uB825\uC758 10%\uC529 \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5" effectKey: heal_atk;hot p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: pangtong_p heroId: pangtong kind: passive nameKo: "\uC5F0\uD658 \uBC29\uBE44" hanja: "\u9023\u74B0\u9632\u5099" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uCD09 \uC9C4\uC601 \uC720\uB2DB\uC758 \uC6D0\uAC70\uB9AC \uACF5\uACA9 \uD53C\uD574\uB97C 50% \uBC18\uAC10\uC2DC\uD0A4\uACE0 \xB7 \uD134 \uC885\uB8CC \uC2DC \uC790\uC2E0\uC758 \uBC18\uACBD 3m \uBC94\uC704\uC758 \uC544\uAD70 1\uAE30\uC758 \uC0C1\uD0DC\uC774\uC0C1 \uD6A8\uACFC\uB97C \uC81C\uAC70" effectKey: dmg_taken_ranged_pct;turn_end_cleanse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jiangwei_a heroId: jiangwei kind: active nameKo: "\uB2F4\uB300\uC5EC\uB450" hanja: "\u81BD\u5927\u5982\u6597" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: \uC790\uC2E0\uC758 \uC0DD\uBA85\uB825\uC744 \uC989\uC2DC 50% \uD68C\uBCF5\uD558\uACE0 \xB7 \uBC18\uACA9 \uD53C\uD574 \uBC94\uC704\uB97C 3\uD134\uAC04 50% \uD655\uC7A5" effectKey: heal_self_pct;guard_radius_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jiangwei_p heroId: jiangwei kind: passive nameKo: "\uAE30\uB9B0\uC544\uC758 \uC218\uD638" hanja: "\u9E92\u9E9F\u5152\u5B88\u8B77" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uBC18\uACA9 \uD53C\uD574\uAC00 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC758 \uBC18\uACA9 \uBC94\uC704 \uB0B4 \uC544\uAD70\uC774 \uACF5\uACA9 \uBC1B\uC744 \uACBD\uC6B0 \uC790\uC2E0\uC774 \uD53C\uD574\uB97C \uB300\uC2E0 \uBC1B\uC544 \uBC18\uACA9 \uD568." effectKey: counter_dmg_pct;guard_counter p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: liufeng_a heroId: liufeng kind: active nameKo: "\uC591\uC790\uC758 \uBD84\uD22C" hanja: "\u990A\u5B50\u596E\u9B2A" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 185%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uBA70 \xB7 \uACBD\uB85C\uC0C1 \uD53C\uD574\uB97C \uC785\uC740 \uC801\uB4E4\uC5D0\uAC8C 1\uD134\uAC04 \uD63C\uB780 \uD6A8\uACFC\uB97C \uC720\uBC1C\uC2DC\uD0B4." effectKey: atk_ratio;hit_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: liufeng_p heroId: liufeng kind: passive nameKo: "\uCD94\uACA9 \uC81C\uC555" hanja: "\u8FFD\u64CA\u5236\u58D3" trigger: always cooldown: 0 lvMax: 5 descKo: "\uD63C\uB780 \uC0C1\uD0DC\uC758 \uC801\uC744 \uACF5\uACA9\uD560 \uACBD\uC6B0 \uBC18\uACA9 \uD53C\uD574\uB97C \uBC1B\uC9C0 \uC54A\uACE0 1\uD134\uAC04 \uAE30\uC808 \uC2DC\uD0B4" effectKey: counter_taken_pct;hit_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jianyong_a heroId: jianyong kind: active nameKo: "\uC720\uC138" hanja: "\u904A\u8AAA" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uACF5\uACA9 \uB300\uC0C1\uC774 \uC544\uAD70\uC77C \uACBD\uC6B0 \uACF5\uACA9\uB825\uC758 80%\uB9CC\uD07C \uD68C\uBCF5\uC2DC\uD0A4\uACE0 \xB7 \uACF5\uACA9 \uB300\uC0C1\uC774 \uC801\uC77C \uACBD\uC6B0 1\uD134\uAC04 \uAE30\uC808 \uC2DC\uD0B4" effectKey: ally_hit_heal;hit_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jianyong_p heroId: jianyong kind: passive nameKo: "\uB9D0\uC7AC\uC8FC" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uD589\uB3D9\uC73C\uB85C \uD68C\uBCF5 \uB41C \uB300\uC0C1\uC758 \uC0C1\uD0DC\uC774\uC0C1 \uD6A8\uACFC\uB97C \uC81C\uAC70\uD560 \uC218 \uC788\uC73C\uBA70 \xB7 \uC790\uC2E0\uC744 \uACF5\uACA9\uD55C \uB300\uC0C1 1\uAE30\uB97C 1\uD134 \uAC04 \uAE30\uC808\uC2DC\uD0B4(\uBC1C\uB3D9 \uC2DC 3\uD134 \uD6C4 1\uD68C \uCDA9\uC804)" effectKey: heal_cleanse;on_attacked_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunqian_a heroId: sunqian kind: active nameKo: "\uD654\uCE5C" hanja: "\u548C\u89AA" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9: \uB2E4\uC74C \uACF5\uACA9\uC774 \uBA85\uC911 \uB41C \uB300\uC0C1 \uC8FC\uC704\uC5D0 \uBC94\uC704 \uB0B4 \uBAA8\uB4E0 \uC720\uB2DB(\uC801\uAD70 \uD3EC\uD568)\uC758 \uC0DD\uBA85\uB825\uC744 \uACF5\uACA9\uB825\uC758 60%\uB9CC\uD07C \uD68C\uBCF5" effectKey: splash_heal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunqian_p heroId: sunqian kind: passive nameKo: "\uD5A5\uB3C4" hanja: "\u56AE\u5C0E" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0 \uC8FC\uC704 3m \uBC18\uACBD \uB0B4 \uC544\uAD70\uC758 \uD589\uB3D9 \uBC18\uACBD\uC744 30% \uC99D\uAC00" effectKey: sling_dist_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: mizhu_a heroId: mizhu kind: active nameKo: "\uD589\uC9C4\uAC00" hanja: trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: 1\uD134 \uAC04 \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC544\uAD70\uC758 \uC774\uB3D9\uB825\uC774 50% \uC0C1\uC2B9\uD558\uBA70 \xB7 \uBC1B\uB294 \uBC18\uACA9 \uD53C\uD574\uAC00 50% \uBC18\uAC10 \uB428" effectKey: sling_dist_pct;counter_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: mizhu_p heroId: mizhu kind: passive nameKo: "\uC9C0\uC6D0" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uACF5\uACA9 \uB300\uC0C1\uC774 \uC544\uAD70\uC77C \uACBD\uC6B0 1\uD134\uAC04 \uC774\uB3D9\uB825\uACFC \uACF5\uACA9\uB825 20% \uC99D\uAC00" effectKey: ally_hit_buff p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: caocao_a heroId: caocao kind: active nameKo: "\uB09C\uC138\uC758 \uAC04\uC6C5" hanja: trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 \uC544\uAD70\uC744 \uD1B5\uACFC\uD558\uBA70 \xB7 \uACF5\uACA9\uC5D0 \uBA85\uC911 \uB41C \uC801\uC774 \uC788\uC744 \uACBD\uC6B0 \uD53C\uD574\uB97C \uC785\uD78C \uD6C4 \uBC00\uB824\uB098\uC9C0 \uC54A\uACE0 \uC6D0\uD558\uB294 \uBC29\uD5A5\uC73C\uB85C \uBC00\uCCD0\uB0BC \uC218 \uC788\uC74C (\uC2AC\uB9C1\uC0F7 \uB3D9\uC791\uC744 \uD55C\uBC88 \uB354 \uC870\uC791\uD574 \uC720\uB2DB\uC744 \uBC00\uCE60 \uC218 \uC788\uC74C)" effectKey: pass_allies;aim_push p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: caocao_p heroId: caocao kind: passive nameKo: "\uD328\uC790" hanja: "\u9738\u8005" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC704 \uC9C4\uC601 \uC720\uB2DB \uACF5\uACA9\uB825 +20% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC740 \uC0C1\uC131 \uD6A8\uACFC\uB97C \uBB34\uC2DC\uD558\uBA70 \xB7 \uC544\uAD70\uC774 \uC0AC\uB9DD\uD560 \uB54C\uB9C8\uB2E4 \uB0A8\uC740 \uC544\uAD70\uC758 \uACF5\uACA9\uB825\uC774 + 10%\uC529 \uC99D\uAC00" effectKey: atk_pct;matchup_floor;on_ally_death_atk p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahoudun_a heroId: xiahoudun kind: active nameKo: "\uB9F9\uC7A5" hanja: "\u731B\u5C07" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 \uC774\uB3D9 \uAC70\uB9AC\uAC00 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uD589\uB3D9 \uAC70\uB9AC\uC5D0 \uC0C1\uAD00 \uC5C6\uC774 \uC6D0\uD558\uB294 \uBC29\uD5A5\uC73C\uB85C \uBCF5\uADC0\uD560 \uC218 \uC788\uC74C. (\uC2AC\uB9C1\uC0F7 \uC870\uC791\uC73C\uB85C \uBCF5\uADC0)" effectKey: sling_dist_pct;return_aim p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahoudun_p heroId: xiahoudun kind: passive nameKo: "\uD68C\uAD70 \uB3CC\uD30C" hanja: "\u56DE\u8ECD\u7A81\u7834" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC704\uAD70 \uC9C4\uC601\uC758 \uAE30\uBCD1 \uD53C\uD574\uAC00 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uACF5\uACA9 \uD6C4 \uBCF5\uADC0 \uACBD\uB85C\uC5D0 \uC720\uB2DB\uC774 \uC788\uB294 \uACBD\uC6B0 \uBCF5\uADC0 \uACBD\uB85C\uB85C \uC801\uC744 \uBC00\uCCD0\uB0B4\uBA70 \uD568\uAED8 \uC6D0\uB798 \uC704\uCE58\uB85C \uBCF5\uADC0(\uC544\uAD70 \uD3EC\uD568)\uD558\uACE0 \xB7 \uC790\uC2E0\uC740 \uC0C1\uC131 \uD6A8\uACFC\uB97C \uBB34\uC2DC" effectKey: dmg_pct;return_on_hit;matchup_floor p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xuchu_a heroId: xuchu kind: active nameKo: "\uD638\uCE58" hanja: "\u864E\u75F4" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 \uC790\uC2E0\uC758 \uD295\uACA8\uC9C0\uB294 \uAC70\uB9AC\uAC00 2\uBC30\uB85C \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC5D0\uAC8C \uBA85\uC911 \uB41C \uBAA8\uB4E0 \uC801\uC744 1\uD134\uAC04 \uAE30\uC808 \uC2DC\uD0B4" effectKey: self_bounce_mult;hit_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xuchu_p heroId: xuchu kind: passive nameKo: "\uAC70\uAD6C" hanja: "\u5DE8\u8EC0" trigger: always cooldown: 0 lvMax: 5 descKo: "\uCD5C\uB300 \uC0DD\uBA85\uB825\uC774 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uC801 \uACF5\uACA9\uC5D0 \uBC00\uCCD0\uC9C0\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uB9E4\uD134 \uC0DD\uBA85\uB825\uC774 5%\uC529 \uD68C\uBCF5" effectKey: hp_max_pct;knockback_taken_pct;regen_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangliao_a heroId: zhangliao kind: active nameKo: "\uC694\uB798" hanja: "\u907C\u4F86" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uACBD\uB85C\uC0C1 \uBA85\uC911 \uB41C \uC801\uC774 \uC788\uC744 \uACBD\uC6B0 \uD53C\uD574\uB97C \uC785\uD78C \uD6C4 \uC790\uC2E0\uC774 \uC788\uB358 \uC704\uCE58\uB85C \uB04C\uACE0 \uC628 \uD6C4 1\uD134\uAC04 \uD63C\uB780 \uC0C1\uD0DC\uC5D0 \uBE60\uB728\uB9BC(\uD63C\uB780 : \uC774\uB3D9\uB825 50% \uAC10\uC18C)" effectKey: drag_back;hit_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangliao_p heroId: zhangliao kind: passive nameKo: "\uC704\uC9C4\uC18C\uC694" hanja: "\u5A01\u9707\u900D\u9059" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC0C1\uD0DC \uC774\uC0C1\uC5D0 \uAC78\uB9B0 \uC801 \uACF5\uACA9 \uC2DC \uACF5\uACA9\uB825 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uBC18\uACA9 \uD53C\uD574\uB97C \uBC1B\uC9C0 \uC54A\uC74C" effectKey: atk_pct;counter_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xuhuang_a heroId: xuhuang kind: active nameKo: "\uB300\uBD80" hanja: "\u5927\u65A7" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: 3\uD134 \uAC04 \uC790\uC2E0 \uC8FC\uC704\uB97C \uB9F4\uB3C4\uB294 \uB3C4\uB07C\uB97C \uC0DD\uC131\uD574 \uC774\uB3D9 \uACBD\uB85C\uC0C1 \uB3C4\uB07C \uBC94\uC704\uC5D0 \uB2FF\uAC70\uB098 \uC790\uC2E0\uC744 \uACF5\uACA9\uD55C \uB300\uC0C1\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 80%\uC758 \uD53C\uD574\uB97C \uCD94\uAC00\uB85C \uC785\uD788\uACE0 \xB7 \uB3C4\uB07C\uAC00 \uD68C\uC804\uD560 \uB54C \uC790\uC2E0\uC744 \uACF5\uACA9\uD55C \uB300\uC0C1\uC744 2\uBC30 \uBA40\uB9AC \uD295\uACA8\uB098\uAC8C \uD568" effectKey: axe_aura p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xuhuang_p heroId: xuhuang kind: passive nameKo: "\uD608\uBD80" hanja: "\u8840\u65A7" trigger: always cooldown: 0 lvMax: 5 descKo: "\uACF5\uACA9 \uB300\uC0C1\uC5D0\uAC8C 30% \uD655\uB960\uB85C 3\uD134\uAC04 \uC9C0\uC18D\uD558\uB294 \uCD9C\uD608 \uD6A8\uACFC\uB97C \uBD80\uC5EC(\uCD9C\uD608 : \uC774\uB3D9 \uAC70\uB9AC\uC758 50%\uC5D0 \uBE44\uB840\uD55C \uC0DD\uBA85\uB825 \uAC10\uC18C)\uD558\uACE0 \xB7 \uB300\uC0C1\uC5D0\uAC8C \uCE58\uBA85\uD0C0 \uBC1C\uC0DD \uC2DC 100% \uD655\uB960\uB85C \uCD9C\uD608 \uD6A8\uACFC\uB97C \uBD80\uC5EC (\uC561\uD2F0\uBE0C \uC2A4\uD0AC - \uD68C\uC804 \uB3C4\uB07C\uC5D0\uB3C4 \uB3D9\uC77C\uD55C \uD6A8\uACFC)" effectKey: hit_bleed p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhanghe_a heroId: zhanghe kind: active nameKo: "\uBCC0\uC9C4" hanja: "\u8B8A\u9663" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: \uBC18\uACBD 5m \uB0B4 \uBAA8\uB4E0 \uB300\uC0C1\uC744 \uBB34\uC2DC\uD558\uACE0 \uC774\uB3D9 \uAC00\uB2A5(\uC2AC\uB9C1\uC0F7 \uC870\uC791\uC73C\uB85C \uC6D0\uD558\uB294 \uC774\uB3D9 \uC704\uCE58 \uACB0\uC815)\uD558\uACE0 \xB7 \uC774\uB3D9 \uD6C4 \uC7AC\uD589\uB3D9 \uAC00\uB2A5" effectKey: teleport;extra_action p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhanghe_p heroId: zhanghe kind: passive nameKo: "\uAD50\uBCC0" hanja: "\u5DE7\u8B8A" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC544\uAD70\uC774\uB098 \uC801\uC744 \uBBF8\uB294 \uAC70\uB9AC\uAC00 2\uBC30 \uC99D\uAC00\uD558\uACE0 \xB7 \uC544\uAD70\uC744 \uBC00\uCCD0 \uC801\uC744 \uACF5\uACA9\uD55C \uACBD\uC6B0 \uC790\uC2E0\uC758 \uACF5\uACA9\uB825 \uB9CC\uD07C \uC544\uAD70\uC758 \uD53C\uD574\uAC00 \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC774 \uBC00\uCCD0\uC838 \uC801\uC744 \uACF5\uACA9\uD55C \uACBD\uC6B0\uC5D0\uB294 2\uBC30\uC758 \uD53C\uD574\uB97C \uC785\uD798" effectKey: push_mult;pushed_ally_atk_add;self_pushed_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: caoren_a heroId: caoren kind: active nameKo: "\uCCA0\uBCBD" hanja: "\u9435\u58C1" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: 3\uD134\uAC04 \uC790\uC2E0\uC758 \uD589\uB3D9 \uBC18\uACBD \uB0B4 \uBAA8\uB4E0 \uC544\uAD70\uC758 \uBC1B\uB294 \uD53C\uD574\uAC00 30% \uAC10\uC18C\uB418\uBA70 \xB7 \uC790\uC2E0\uC758 \uD589\uB3D9 \uBC18\uACBD\uC744 \uC9C0\uB098\uAC00\uB294 \uC801\uB4E4\uC758 \uC774\uB3D9\uC18C\uBAA8\uB7C9\uC774 50% \uC99D\uAC00" effectKey: dmg_taken_pct;zone_slow p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: caoren_p heroId: caoren kind: passive nameKo: "\uC218\uC131" hanja: "\u5B88\u57CE" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC704\uAD70 \uC0DD\uBA85\uB825\uC774 20% \uC99D\uAC00\uD558\uACE0 \xB7 \uD589\uB3D9\uC744 \uBA48\uCD9C \uB54C\uB9C8\uB2E4 \uC0DD\uBA85\uB825\uC774 20% \uD68C\uBCF5\uB418\uBA70 \xB7 \uB0A8\uC740 \uC774\uB3D9\uAC70\uB9AC\uC758 50%\uB9CC\uD07C \uBC1B\uB294 \uD53C\uD574\uB97C \uCC28\uAC10(\uC774\uB3D9\uD558\uC9C0 \uC54A\uC558\uC744 \uACBD\uC6B0 \xB7 \uCD5C\uB300 50%\uC758 \uD53C\uD574 \uCC28\uAC10)" effectKey: hp_max_pct;heal_on_action_end;unused_move_dr p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yujin_a heroId: yujin kind: active nameKo: "\uAD70\uB839" hanja: "\u8ECD\u4EE4" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uD589\uB3D9 \uC885\uB8CC\uD55C \uC544\uAD70\uC774 \uBA85\uC911 \uB41C \uACBD\uC6B0 \xB7 \uC7AC\uD589\uB3D9 \uAC00\uB2A5(\uB2E4\uC218 \uC544\uAD70 \uBA85\uC911 \uC2DC \uBAA8\uB450 \uC7AC\uD589\uB3D9 \uAC00\uB2A5)" effectKey: ally_hit_reaction p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yujin_p heroId: yujin kind: passive nameKo: "\uC9C4\uC911" hanja: "\u9663\u4E2D" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC774\uBC88\uD134\uC5D0 \uC774\uB3D9\uD558\uC9C0 \uC54A\uC558\uB2E4\uBA74 \uCD5C\uB300 2\uD134 \uAC70\uB9AC\uC758 \uC774\uB3D9\uB825\uC744 \uCD95\uC801 \uAC00\uB2A5" effectKey: move_bank p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: simayi_a heroId: simayi kind: active nameKo: "\uACE0\uD3C9\uB989\uC758 \uBCC0" hanja: "\u9AD8\u5E73\u9675\u4E4B\u8B8A" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC18\uACBD \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 150% \uB9CC\uD07C\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 \uC785\uD78C \uD53C\uD574\uC758 60% \uB9CC\uD07C \uC790\uC2E0\uC744 \uC81C\uC678\uD55C \uBC94\uC704 \uB0B4 \uBAA8\uB4E0 \uC544\uAD70\uC744 \uCE58\uC720" effectKey: aoe_drain p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: simayi_p heroId: simayi kind: passive nameKo: "\uC751\uC2DC\uB0AD\uACE0" hanja: "\u9DF9\u8996\u72FC\u9867" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC704\uAD70 \uCC45\uC0AC\uC758 \uAD11\uC5ED \uD53C\uD574 \uBC94\uC704\uAC00 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC758 \uC0AC\uAC70\uB9AC\uAC00 50% \uC99D\uAC00\uD558\uBA70 \xB7 \uD589\uB3D9 \uBC18\uACBD \uB0B4 \uC801\uC774 \uC785\uC740 \uD53C\uD574\uC758 30% \uB9CC\uD07C \uC790\uC2E0\uC758 \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5" effectKey: splash_radius_mult;range_mult;drain_aura p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahouyuan_a heroId: xiahouyuan kind: active nameKo: "\uC804\uAD11 \uC5F0\uC0AC" hanja: "\u96FB\u5149\u9023\u5C04" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uC81C\uC790\uB9AC\uC5D0\uC11C \uBC29\uC0AC\uD615(\uBD80\uCC44\uAF34)\uC73C\uB85C \uC9C0\uC815\uD55C \uBC29\uD5A5\uC73C\uB85C \uD654\uC0B4\uC744 5\uBC1C\uC529 3\uD68C \uC5F0\uC18D \uBC1C\uB3D9" effectKey: shot_fan p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahouyuan_p heroId: xiahouyuan kind: passive nameKo: "\uC0BC\uC5F0\uC2DC" hanja: "\u4E09\u9023\u77E2" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC6D0\uAC70\uB9AC \uACF5\uACA9\uC73C\uB85C \uB300\uC0C1\uC744 \uD0C0\uAC9F\uD55C \uACBD\uC6B0 \uBC29\uC0AC\uD615\uC73C\uB85C 3\uBC1C\uC758 \uD654\uC0B4\uC744 \uB3D9\uC2DC\uC5D0 \uBC1C\uC0AC\uD574 \uACBD\uB85C \uC0C1 \uC720\uB2DB\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD798(\uBA40\uD2F0\uC0F7)" effectKey: multishot p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: guojia_a heroId: guojia kind: active nameKo: "\uC2ED\uC2B9\uC2ED\uD328" hanja: "\u5341\u52DD\u5341\u6557" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC544\uAD70 \uC804\uC6D0\uC774 \uC785\uD788\uB294 \uD53C\uD574\uB7C9\uC774 2\uD134\uAC04 30% \uC99D\uAC00 \uD558\uACE0 \xB7 \uC784\uC758\uC758 \uC544\uAD70\uC5D0\uAC8C \uC7AC\uD589\uB3D9 \uAE30\uD68C 1\uD68C \uBD80\uC5EC(\uC774\uBBF8 \uD589\uB3D9 \uC885\uB8CC\uD55C \uC544\uAD70\uC5D0\uAC8C\uB294 \uC7AC\uD589\uB3D9 \uAE30\uD68C \uBD80\uC5EC)" effectKey: dmg_pct;grant_reaction p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: guojia_p heroId: guojia kind: passive nameKo: "\uADC0\uC7AC" hanja: "\u9B3C\u624D" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC801\uC744 \uCC98\uCE58\uD55C \uC544\uAD70\uC740 \uC2A4\uD0AC \uCFE8\uD0C0\uC784\uC774 1\uCD08 \uAC10\uC18C\uD558\uACE0 \xB7 \uCD5C\uB300 \uC0DD\uBA85\uB825\uC758 30%\uB9CC\uD07C \uD68C\uBCF5" effectKey: kill_in_range_reward p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jiaxu_a heroId: jiaxu kind: active nameKo: "\uB3C5\uACC4" hanja: "\u6BD2\u8A08" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uC9C0\uC815\uD55C \uB300\uC0C1 \uBC94\uC704\uC5D0 \uB3C5\uAD6C\uB984\uC744 \uC0DD\uC131\uD574 \uACF5\uACA9\uB825\uC758 220%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 5\uD134\uAC04 \uC911\uB3C5 \uC0C1\uD0DC\uB85C \uB9CC\uB4EC (\uC911\uB3C5 : \uB9E4\uD134 \uC2DC\uC791\uACFC \uD589\uB3D9 \uC885\uB8CC \uC2DC\uC810 \uB9C8\uB2E4 \uCD5C\uB300 \uC0DD\uBA85\uB825\uC758 2%\uC529 \uAC10\uC18C)" effectKey: shot_blast;hit_poison p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jiaxu_p heroId: jiaxu kind: passive nameKo: "\uB09C\uC138\uC758 \uB3C5\uC0AC" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uACF5\uACA9\uC5D0 \uB2F9\uD55C \uC801\uC740 \uD56D\uC0C1 \uC911\uB3C5 \uC0C1\uD0DC\uAC00 \uB418\uBA70 \xB7 \uC911\uB3C5 \uD6A8\uACFC\uAC00 \uCD5C\uB300 5\uD68C\uAE4C\uC9C0 \uC911\uCCA9\uB420 \uC218 \uC788\uC74C" effectKey: hit_poison;poison_stack p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: dianwei_a heroId: dianwei kind: active nameKo: "\uC30D\uCCA0\uADF9" hanja: "\u96D9\u9435\u621F" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uC785\uD788\uB294 \uD53C\uD574\uB7C9\uACFC \uBC00\uB9AC\uB294 \uAC70\uB9AC\uAC00 100% \uC99D\uAC00\uD558\uBA70 \xB7 \uC790\uC2E0\uC740 \uD295\uAE30\uC9C0 \uC54A\uC74C" effectKey: dmg_pct;push_mult;self_bounce_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: dianwei_p heroId: dianwei kind: passive nameKo: "\uACE0\uC9C0\uC545\uB798" hanja: "\u53E4\u4E4B\u60E1\u4F86" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uBC1B\uB294 \uD53C\uD574\uAC00 20% \uAC10\uC18C\uD558\uBA70 \xB7 \uC9C0\uD615 \uC624\uBE0C\uC81D\uD2B8\uB97C \uBC00\uCE58\uB294 \uAC70\uB9AC\uC640 \uC9C0\uD615 \uC624\uBE0C\uC81D\uD2B8\uB97C \uC774\uC6A9\uD55C \uD53C\uD574\uB7C9\uC774 2\uBC30\uB85C \uC99D\uAC00" effectKey: dmg_taken_pct;gimmick_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xunyu_a heroId: xunyu kind: active nameKo: "\uC655\uC88C\uC9C0\uC7AC" hanja: "\u738B\u4F50\u4E4B\u624D" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC544\uAD70\uC774 1\uD134\uAC04 \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uAC8C \uB418\uBA70 \xB7 \uACF5\uACA9\uB825\uC774 30% \uC99D\uAC00" effectKey: counter_taken_pct;atk_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xunyu_p heroId: xunyu kind: passive nameKo: "\uBCF4\uAE09" hanja: "\u88DC\u7D66" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uACF5\uACA9 \uB300\uC0C1\uC774 \uC544\uAD70\uC77C \uACBD\uC6B0 \xB7 \uACF5\uACA9\uB825\uC758 50%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uC2DC\uD0A4\uBA70 \xB7 1\uD134\uAC04 \uACF5\uACA9\uB825 15% \uC99D\uAC00 \uBC84\uD504\uD6A8\uACFC \uBD80\uC5EC" effectKey: ally_hit_heal;ally_hit_buff p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahoumao_a heroId: xiahoumao kind: active nameKo: "\uBD80\uB9C8\uC758 \uD5C8\uC138" hanja: "\u99D9\u99AC\u865B\u52E2" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: 1\uD134 \uAC04 \uC790\uC2E0\uC774 \uBC1B\uB294 \uD53C\uD574 -30 %" effectKey: dmg_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahoumao_p heroId: xiahoumao kind: passive nameKo: "\uB3C4\uC8FC \uBCF8\uB2A5" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uC774\uB3D9\uB825 +10%" effectKey: sling_dist_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: wanglang_a heroId: wanglang kind: active nameKo: "\uC124\uC804" hanja: "\u820C\u6230" trigger: next_action cooldown: 5 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 \uC9C1\uC120 \uBC94\uC704 \uB0B4 \uB300\uC0C1\uC5D0\uAC8C 180%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uBA70 \xB7 1\uD134\uAC04 \uD63C\uB780 \uD6A8\uACFC\uB97C \uC720\uBC1C(\uC544\uAD70\uC774 \uBA85\uC911\uD560 \uACBD\uC6B0 \uC544\uAD70\uC5D0 \uD53C\uD574)" effectKey: shot_pierce;hit_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: wanglang_p heroId: wanglang kind: passive nameKo: "\uB178\uC2E0" hanja: "\u8001\u81E3" trigger: always cooldown: 0 lvMax: 5 descKo: "\uCD5C\uB300 \uC0AC\uAC70\uB9AC+10%" effectKey: range_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahouen_a heroId: xiahouen kind: active nameKo: "\uCCAD\uAC15\uAC80 \uBC1C\uB3C4" hanja: "\u9751\u91ED\u528D\u62D4\u5200" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uCD5C\uCD08 \uBA85\uC911 \uB41C \uB300\uC0C1\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 50% \uD53C\uD574 \uCD94\uAC00" effectKey: first_hit_bonus p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiahouen_p heroId: xiahouen kind: passive nameKo: "\uBCF4\uAC80\uC758 \uAD11\uCC44" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uCD5C\uB300 \uC0DD\uBA85\uB825 +10%" effectKey: hp_max_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunjian_a heroId: sunjian kind: active nameKo: "\uAC15\uB3D9\uC758 \uD638\uB791\uC774" hanja: trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uACF5\uACA9\uB825\uC774 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uBAA8\uB4E0 \uC720\uB2DB\uC744 \uD1B5\uACFC\uD558\uBA70 \uACF5\uACA9\uD560 \uC218 \uC788\uC73C\uBA70 \uACBD\uB85C \uC0C1 \uD53C\uACA9 \uB41C \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uCD9C\uD608 \uD53C\uD574\uB97C \uC785\uD798 \xB7 \uD589\uB3D9 \uC885\uB8CC \uD6C4 1\uD134\uAC04 \uBAA8\uB4E0 \uD53C\uD574\uB97C \uBB34\uD6A8\uD654\uD568(\uD295\uACA8\uC9C8 \uC21C \uC788\uACE0 \xB7 \uBC18\uACA9 \uD53C\uD574\uB294 \uC785\uD790 \uC218 \uC788\uC74C)" effectKey: atk_pct;pierce_through;hit_bleed;invuln p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunjian_p heroId: sunjian kind: passive nameKo: "\uD30C\uB85C" hanja: "\u7834\u865C" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC624\uAD70 \uC9C4\uC601 \uACF5\uACA9\uB825 +20% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uC73C\uB85C \uC801\uC744 \uCC98\uCE58\uD560 \uACBD\uC6B0 \uC7AC\uD589\uB3D9 \uAE30\uD68C 1\uD68C \uBD80\uC5EC(\uD134 \uB2F9 1\uD68C)" effectKey: atk_pct;kill_reaction p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhouyu_a heroId: zhouyu kind: active nameKo: "\uC801\uBCBD\uC758 \uBD88\uBE44" hanja: "\u8D64\u58C1\u706B\u96E8" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uBA85\uC911\uD55C \uB300\uC0C1 \uC8FC\uC704\uC5D0 \uC6B4\uC11D\uC744 \uC18C\uD658\uD574 \uB113\uC740 \uBC94\uC704\uC5D0 \uACF5\uACA9\uB825\uC758 350%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 \uD53C\uACA9 \uB41C \uB300\uC0C1\uC744 \uBD88\uD0DC\uC6B0\uAE30 \uC0C1\uD0DC\uC5D0 \uBE60\uB728\uB9AC\uBA70 \xB7 \uC6B4\uC11D\uC774 \uB099\uD558\uD55C \uC7A5\uC18C\uC5D0 \uBD88\uAF43\uC744 \uC0DD\uC131(\uB2FF\uB294 \uC801\uC5D0\uAC8C \uC989\uC2DC \uACF5\uACA9\uB825\uC758 100%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 3\uD134\uAC04 \uC720\uC9C0\uB418\uB294 \uD654\uC0C1 \uD6A8\uACFC\uB97C \uC785\uD798)" effectKey: shot_blast;hit_burn;fire_zone;zone_burn p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhouyu_p heroId: zhouyu kind: passive nameKo: "\uB300\uB3C4\uB3C5" hanja: "\u5927\u90FD\u7763" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC2A4\uD0AC \uC2DC\uC804 \uC2DC \uC0DD\uBA85\uB825\uC774 5% \uAC10\uC18C\uD558\uC9C0\uB9CC \xB7 \uC0DD\uBA85\uC774 \uB0AE\uC544\uC9C8 \uB54C\uB9C8\uB2E4 \uC2A4\uD0AC\uC758 \uC704\uB825\uC774 10%\uC529 \uC99D\uAC00\uD558\uBA70 \xB7 \uC790\uC2E0\uC740 \uADFC\uC811 \uC720\uB2DB\uACFC\uC758 \uC804\uD22C\uC5D0 \uD328\uB110\uD2F0\uB97C \uBC1B\uC9C0 \uC54A\uACE0 \xB7 \uC2A4\uD0AC \uC0AC\uAC70\uB9AC\uAC00 50% \uC99D\uAC00" effectKey: skill_hp_cost;skill_power_low_hp;melee_penalty_off;range_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: huanggai_a heroId: huanggai kind: active nameKo: "\uACE0\uC721\uACC4" hanja: "\u82E6\u8089\u8A08" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: 1\uD134\uAC04 \uC790\uC2E0\uC758 \uBC1B\uB294 \uD53C\uD574\uAC00 30% \uAC10\uC18C\uB418\uBA70 \xB7 \uC790\uC2E0\uC774 \uC774\uBC88 \uD134\uC5D0 \uBC1B\uC740 \uD53C\uD574\uAC00 \uB2E4\uC74C \uD134\uC758 \uACF5\uACA9\uB825\uC5D0 \uCD94\uAC00\uB418\uBA70 \xB7 \uC801\uC744 \uCC98\uCE58\uD55C \uACBD\uC6B0 \uC0DD\uBA85\uB825 100% \uD68C\uBCF5" effectKey: dmg_taken_pct;damage_to_atk;heal_on_kill p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: huanggai_p heroId: huanggai kind: passive nameKo: "\uB178\uC7A5" hanja: "\u8001\u5C07" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uBC1B\uB294 \uD53C\uD574 -15 % \xB7 \uC0DD\uBA85\uB825\uC774 \uB0AE\uC544\uC9C8\uC218\uB85D \uBC1B\uB294 \uD53C\uD574\uAC00 0.2%\uC529 \uC99D\uAC00\uD558\uACE0 \uBC18\uACA9 \uD53C\uD574\uAC00 1%\uC529 \uC99D\uAC00" effectKey: dmg_taken_pct;low_hp_taken p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: ganning_a heroId: ganning kind: active nameKo: "\uAE08\uBC94 \uB3C4\uD0C4" hanja: "\u9326\u5E06\u8DF3\u5F48" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uBC1C\uC0AC \uB41C \uD654\uC0B4\uC740 \uBB34\uC870\uAC74 \uCE58\uBA85\uD0C0\uB85C \uBA85\uC911\uB418\uBA70 \xB7 \uD53C\uACA9 \uB41C \uB300\uC0C1\uACFC \uAC00\uC7A5 \uAC00\uAE4C\uC6B4 3\uBA85\uC758 \uC720\uB2DB(\uC544\uAD70\uD3EC\uD568)\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 50% \uB9CC\uD07C\uC758 \uB3C4\uD0C4 \uB41C \uD654\uC0B4\uB85C \uD53C\uD574\uB97C \uC785\uD798" effectKey: crit_always;shot_ricochet p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: ganning_p heroId: ganning kind: passive nameKo: "\uBC31\uAE30\uC2B5\uC601" hanja: "\u767E\u9A0E\u8972\u71DF" trigger: always cooldown: 0 lvMax: 5 descKo: "\uADFC\uC811 \uBC18\uACA9\uC744 \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uC544\uAD70\uC5D0\uAC8C \uC790\uC2E0\uC758 \uACF5\uACA9\uC774 \uBA85\uC911 \uB420 \uACBD\uC6B0 \uC544\uAD70\uC758 \uC704\uCE58\uB85C \uC774\uB3D9\uD560 \uC218 \uC788\uACE0(\uC544\uAD70 \uD53C\uD574 \uC5C6\uC74C) \uB0A8\uC740 \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC7AC\uACF5\uACA9 \uAC00\uB2A5" effectKey: counter_taken_pct;ally_hit_warp p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: chengpu_a heroId: chengpu kind: active nameKo: "\uC5F0\uD658\uACA9" hanja: "\u9023\u74B0\u64CA" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uC9C1\uC804 \uD589\uB3D9 \uAC70\uB9AC\uC640 \uBC29\uD5A5\uC73C\uB85C \uB3D9\uC77C\uD558\uAC8C \uD55C\uBC88 \uB354 \uACF5\uACA9 \uC2DC\uB3C4" effectKey: repeat_action p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: chengpu_p heroId: chengpu kind: passive nameKo: "\uAC70\uB9C8\uCC3D" hanja: "\u62D2\u99AC\u69CD" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBC00\uCE58\uB294 \uAC70\uB9AC\uAC00 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uC0C1\uB300 \uBCD1\uC885\uC774 \uAE30\uBCD1\uC77C \uACBD\uC6B0 \uD53C\uD574\uB7C9 50% \uC99D\uAC00" effectKey: push_mult;dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunce_a heroId: sunce kind: active nameKo: "\uC18C\uD328\uC655" hanja: "\u5C0F\u9738\u738B" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uC774\uB3D9 \uAC70\uB9AC\uAC00 2\uBC30\uAC00 \uB418\uBA70 \uC9C0\uC815\uD55C \uBC29\uD5A5\uC73C\uB85C \uBAA8\uB4E0 \uC720\uB2DB\uC744 \uAD00\uD1B5\uD558\uBA70 \uD53C\uD574\uB97C \uC785\uD788\uBA70 \xB7 \uBA48\uCD98 \uD6C4 \uC6D0\uB798 \uC790\uB9AC\uB85C \uBCF5\uADC0\uD558\uBA70 \uACBD\uB85C\uC0C1 \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD798(\uD654\uBA74 \uAC00\uC7A5\uC790\uB9AC\uC5D0 \uB2FF\uC740 \uACBD\uC6B0 \uD540\uBCFC\uCC98\uB7FC \uD295\uACA8\uC9C0\uBA70 \uC774\uB3D9 \uAC70\uB9AC\uB97C \uC18C\uC9C4)" effectKey: sling_dist_pct;pierce_through;return_always;wall_bounce p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunce_p heroId: sunce kind: passive nameKo: "\uAC15\uB3D9\uC758 \uD638\uAC78" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC624\uAD70\uC758 \uC774\uB3D9 \uAC70\uB9AC\uAC00 30% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC740 \uC801\uC5D0\uAC8C \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uC801\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD78C \uACBD\uC6B0 \uBB34\uC870\uAC74 \uCD9C\uBC1C \uC704\uCE58\uB85C \uBCF5\uADC0\uD560 \uC218 \uC788\uACE0 \xB7 \uB3CC\uC9C4 \uAC70\uB9AC\uC5D0 \uBE44\uB840\uD574 \uACF5\uACA9\uB825 \uC99D\uAC00" effectKey: sling_dist_pct;counter_taken_pct;return_on_hit;dash_dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunquan_a heroId: sunquan kind: active nameKo: "\uD654\uC0B4\uBE44" hanja: "\u7BAD\u96E8" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uD0C0\uAC9F\uC774 \uB41C \uB300\uC0C1 \uC8FC\uC704\uC5D0 \uD654\uC0B4\uBE44\uB97C \uC3DF\uC544 \uACF5\uACA9\uB825\uC758 180%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 \uD63C\uB780\uC5D0 \uBE60\uB728\uB824 \uC774\uB3D9 \uAC70\uB9AC\uB97C 50% \uBC18\uAC10 \uC2DC\uD0B4" effectKey: shot_blast;hit_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunquan_p heroId: sunquan kind: passive nameKo: "\uAC15\uB3D9\uC758 \uC8FC\uC778" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC624\uAD70\uC758 \uAD81\uC218 \uC0AC\uAC70\uB9AC\uAC00 50% \uC99D\uAC00\uD558\uBA70 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uC774 \uC544\uAD70 \uC720\uB2DB\uC5D0\uAC8C \uD53C\uD574\uB97C \uC8FC\uC9C0 \uC54A\uACE0 \uAD00\uD1B5\uD574 \uC801\uC744 \uACF5\uACA9\uD560 \uC218 \uC788\uC73C\uBA70 \xB7 \uC790\uC2E0\uC740 \uADFC\uC811 \uC720\uB2DB\uACFC\uC758 \uC804\uD22C\uC5D0\uC11C \uD328\uB110\uD2F0\uB97C \uBC1B\uC9C0 \uC54A\uC74C" effectKey: range_mult;arrow_pass_allies;melee_penalty_off p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lusu_a heroId: lusu kind: active nameKo: "\uB179\uAC01\uC9C4" hanja: "\u9E7F\u89D2\u9663" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uC9C0\uC815 \uB41C \uC704\uCE58(\uC2AC\uB9C1\uC0F7 \uBC94\uC704)\uC5D0 \uBAA9\uCC45\uC744(3\uC5F4) \uC0DD\uC131\uD558\uACE0 \uC801\uC774 \uC788\uB294 \uC704\uCE58\uC5D0 \uBAA9\uCC45\uC774 \uC124\uCE58 \uB41C \uACBD\uC6B0 \uD53C\uD574(\uD544\uB4DC \uC624\uBE0C\uC81D\uD2B8\uC640 \uB3D9\uC77C)\uB97C \uC8FC\uBA70 \uD295\uACA8\uB0BC \uC218 \uC788\uC74C" effectKey: shot_barricade p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lusu_p heroId: lusu kind: passive nameKo: "\uB3D9\uB9F9\uC758 \uAE43\uBC1C" hanja: "\u540C\u76DF\u4E4B\u65D7" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC544\uAD70 1\uAE30\uB2F9 \uACF5\uACA9\uB825\uC774 5%\uC529 \uC99D\uAC00\uD558\uACE0 \xB7 \uB9E4\uD134 \uC2DC\uC791 \uC2DC \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 10% \uD68C\uBCF5\uC2DC\uD0AC \uC218 \uC788\uC73C\uBA70 \xB7 \uC0AC\uB9DD\uD560 \uACBD\uC6B0 \uC4F0\uB7EC\uC9C4 \uC7A5\uC18C\uC5D0 5\uD134\uAC04 \uD6A8\uACFC\uB97C \uC720\uC9C0\uD558\uB294 \uAE43\uBC1C\uC744 \uB0A8\uACA8 \uC790\uC2E0\uC758 \uD328\uC2DC\uBE0C \uD6A8\uACFC\uB97C \uC804\uC7A5\uC5D0 \uB0A8\uAE40" effectKey: atk_per_ally_range;turn_start_heal_range;death_banner p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lvmeng_a heroId: lvmeng kind: active nameKo: "\uBC31\uC758\uB3C4\uAC15" hanja: "\u767D\u8863\u6E21\u6C5F" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uC801\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD78C \uACBD\uC6B0 \xB7 \uD55C\uBC88 \uB354 \uD589\uB3D9\uD560 \uC218 \uC788\uC73C\uBA70 \uC801\uC744 \uCC98\uCE58\uD55C \uACBD\uC6B0 \uD55C\uBC88 \uB354 \uD589\uB3D9 \uAC00\uB2A5(\uCD5C\uB300 3\uD68C)" effectKey: reaction_on_hit;reaction_on_kill p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lvmeng_p heroId: lvmeng kind: passive nameKo: "\uAD04\uBAA9\uC0C1\uB300" hanja: "\u522E\u76EE\u76F8\u5C0D" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBC18\uACA9 \uD53C\uD574\uB97C 30% \uBC18\uAC10\uD558\uBA70 \xB7 \uB9E4\uD134 \uC7AC\uD589\uB3D9\uC774 \uBC1C\uC0DD\uD560 \uB54C\uB9C8\uB2E4 \uCD94\uAC00 \uACF5\uACA9\uB825\uC774 20% \uBD80\uC5EC\uB418\uBA70 \xB7 \uCD94\uAC00 \uACF5\uACA9\uB825\uC740 \uC7AC\uD589\uB3D9 \uD69F\uC218\uC5D0 \uBE44\uB840\uD574 2\uBC30\uC529 \uC99D\uAC00(20%\u219240%\u219280%) (\uCD94\uAC00 \uACF5\uACA9\uB825\uC740 \uD134\uB9C8\uB2E4 \uCD08\uAE30\uD654)" effectKey: counter_taken_pct;reaction_atk_stack p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: luxun_a heroId: luxun kind: active nameKo: "\uC774\uB989\uC758 \uD654\uACF5" hanja: "\u5937\u9675\u706B\u653B" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uC9C0\uC815\uD55C \uBC29\uD5A5\uC73C\uB85C \uBAA8\uB4E0 \uC720\uB2DB\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD788\uB294 \uBD88 \uC7A5\uBCBD\uC744 \uC0DD\uC131\uD574 3\uD134\uAC04 \uC804\uC7A5\uC5D0 \uC720\uC9C0\uB418\uBA70 \xB7 \uB2FF\uB294 \uC801\uC5D0\uAC8C\uB294 \uC989\uC2DC 300%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 3\uD134\uAC04 \uD654\uC0C1 \uD6A8\uACFC\uB97C \uC785\uD798" effectKey: shot_firewall;hit_burn;zone_hits_allies p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: luxun_p heroId: luxun kind: passive nameKo: "\uBC31\uBA74\uC11C\uC0DD" hanja: "\u767D\u9762\u66F8\u751F" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uC624\uAD70\uC774 \uC0C1\uD0DC\uC774\uC0C1 \uD6A8\uACFC\uC5D0 \uAC78\uB9B0 \uC801 \uACF5\uACA9 \uC2DC \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00\uD558\uBA70 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uC5D0 \uD53C\uACA9 \uB41C \uB300\uC0C1\uC740 1\uD134\uAC04 \uD63C\uB780\uC5D0 \uBE60\uB728\uB9BC (\uD63C\uB780 : \uC774\uB3D9 \uC18D\uB3C4 50% \uAC10\uC18C)" effectKey: dmg_pct;hit_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunshangxiang_a heroId: sunshangxiang kind: active nameKo: "\uAD81\uC694\uD76C" hanja: "\u5F13\u8170\u59EC" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uD654\uC0B4\uC744 \uBC1C\uC0AC\uD574 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 \uBC00\uCCD0\uB0B4\uBA70 \uCE58\uBA85\uD0C0 \uBC1C\uC0DD \uC2DC 2\uD134\uAC04 \uCD9C\uD608 \uD6A8\uACFC\uB97C \uC720\uBC1C\uD568" effectKey: volley;hit_bleed p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: sunshangxiang_p heroId: sunshangxiang kind: passive nameKo: "\uD6A8\uD76C" hanja: "\u689F\u59EC" trigger: always cooldown: 0 lvMax: 5 descKo: "\uB0A8\uC131 \uC601\uC6C5\uC5D0 \uB300\uD55C \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uADFC\uC811 \uD53C\uD574 \uD328\uB110\uD2F0\uB97C \uBC1B\uC9C0 \uC54A\uC74C.(\uBC18\uACA9 \uD53C\uD574\uC5D0\uB3C4 \uD53C\uD574\uB7C9 50% \uC99D\uAC00 \uC801\uC6A9)" effectKey: dmg_pct;melee_penalty_off p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiaoqiao_a heroId: xiaoqiao kind: active nameKo: "\uCD98\uD48D\uAC00" hanja: "\u6625\u98A8\u6B4C" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 \uACF5\uACA9\uB825\uC758 80% \uB9CC\uD07C \uC989\uC2DC \uD68C\uBCF5\uD558\uACE0 \uD134 \uC885\uB8CC \uC2DC \uC790\uC2E0\uC758 3m \uC8FC\uC704\uC5D0 \uC788\uB294 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 \uACF5\uACA9\uB825\uC758 30% \uB9CC\uD07C \uD68C\uBCF5" effectKey: heal_atk;turn_end_heal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: xiaoqiao_p heroId: xiaoqiao kind: passive nameKo: "\uACBD\uAD6D\uC9C0\uC0C9" hanja: "\u50BE\u570B\u4E4B\u8272" trigger: always cooldown: 0 lvMax: 5 descKo: "\uB0A8\uC131 \uC601\uC6C5\uC5D0\uAC8C \uBC1B\uB294 \uD53C\uD574\uAC00 30% \uAC10\uC18C\uD558\uBA70 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9 \uB300\uC0C1\uC774 \uC544\uAD70\uC778 \uACBD\uC6B0 \uACF5\uACA9\uB825\uC758 50% \uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5" effectKey: dmg_taken_pct;ally_hit_heal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lingtong_a heroId: lingtong kind: active nameKo: "\uC120\uD48D \uCC3D\uC220" hanja: "\u65CB\u98A8\u69CD\u8853" trigger: instant cooldown: 3 lvMax: 5 descKo: "\uC989\uC2DC: \uBC18\uACBD 3m \uB0B4 \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 150% \uD53C\uD574\uB97C \uC785\uD788\uACE0 1m \uBC00\uCCD0\uB0C4" effectKey: aoe_strike p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lingtong_p heroId: lingtong kind: passive nameKo: "\uC6A9\uC7A5" hanja: "\u52C7\u5C07" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uACF5\uACA9\uB825 +15% \uC99D\uAC00\uD558\uACE0 \xB7 \uBC00\uCE58\uB294 \uAC70\uB9AC +30% \uC99D\uAC00" effectKey: atk_pct;push_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhoutai_a heroId: zhoutai kind: active nameKo: "\uAC80\uAE30 \uC77C\uC12C" hanja: "\u528D\u6C23\u4E00\u9583" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uACF5\uACA9 \uBC29\uD5A5\uC73C\uB85C \uAC80\uAE30\uB97C \uB0A0\uB824 \uBAA8\uB4E0 \uC720\uB2DB\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 180%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \xB7 \uBC00\uCCD0\uB0C4" effectKey: shot_pierce p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhoutai_p heroId: zhoutai kind: passive nameKo: "\uD30C\uCC3D" hanja: "\u7834\u69CD" trigger: always cooldown: 0 lvMax: 5 descKo: "\uCE58\uBA85\uD0C0 \uD53C\uD574\uB97C \uC785\uD78C \uC801\uC5D0\uAC8C \uD63C\uB780 \uD6A8\uACFC\uB97C \uBD80\uC5EC\uD558\uACE0 \xB7 \uCC3D\uBCD1\uC5D0\uAC8C\uB294 \uD56D\uC0C1 \uCE58\uBA85\uD0C0\uB85C \uD53C\uD574\uB97C \uC785\uD798" effectKey: hit_confuse;crit_always p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhugejin_a heroId: zhugejin kind: active nameKo: "\uC120\uD48D\uACC4" hanja: "\u65CB\u98A8\u8A08" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uD68C\uC624\uB9AC \uBC14\uB78C\uC744 \uC18C\uD658\uD574 \uC9C0\uC815\uD55C \uBC29\uD5A5\uC758 \uC801\uC744 \uD06C\uAC8C \uBC00\uCCD0\uB0B4\uACE0 \uB099\uD558\uD55C \uC801\uC5D0\uAC8C 1\uD134\uAC04 \uD63C\uB780 \uD6A8\uACFC\uB97C \uBD80\uC5EC" effectKey: shot_whirl;hit_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhugejin_p heroId: zhugejin kind: passive nameKo: "\uC628\uD6C4" hanja: "\u6EAB\u539A" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uAD11\uC5ED \uACF5\uACA9\uC774 \uC544\uAD70\uC5D0\uAC8C\uB294 \uD53C\uD574\uB97C \uC785\uD788\uC9C0 \uC54A\uC74C" effectKey: splash_ally_ratio p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: dongxi_a heroId: dongxi kind: active nameKo: "\uC720\uC218\uC758 \uCC3D" hanja: "\u6FE1\u9808\u4E4B\u69CD" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uACF5\uACA9\uB825\uC758 150%\uC758 \uD53C\uD574\uB97C \uC785\uD798" effectKey: atk_ratio p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: dongxi_p heroId: dongxi kind: passive nameKo: "\uC7A5\uC0AC" hanja: "\u58EF\u58EB" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uACF5\uACA9\uB825 +10%" effectKey: atk_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lvbu_a heroId: lvbu kind: active nameKo: "\uCC9C\uD558\uBB34\uC30D" hanja: "\u5929\u4E0B\u7121\u96D9" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: 1\uD134\uAC04 \uBAA8\uB4E0 \uACF5\uACA9\uC744 \uBB34\uD6A8\uD654(\uBB34\uC801)\uD558\uACE0 \xB7 2\uBC30\uC758 \uBC18\uACA9 \uD53C\uD574\uB97C \uC785\uD788\uBA70 \xB7 \uC774\uB3D9 \uAC70\uB9AC\uAC00 1.5\uBC30 \uC99D\uAC00\uD558\uACE0 \uACF5\uACA9 \uD6C4 \uACF5\uACA9 \uC804 \uC81C\uC790\uB9AC\uB85C \uBCF5\uADC0\uD55C\uB2E4." effectKey: invuln;counter_dmg_pct;sling_dist_pct;return_always p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lvbu_p heroId: lvbu kind: passive nameKo: "\uC801\uD1A0\uB9C8 \uC9C8\uC8FC" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uAD70\uC601 \uC720\uB2DB\uC758 \uACF5\uACA9\uB825 20% \uC99D\uAC00\uD558\uACE0 \uC790\uC2E0\uC740 \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uC0C1\uC131\uC744 \uBB34\uC2DC\uD55C \uACF5\uACA9\uC774 \uAC00\uB2A5\uD558\uACE0 \uC774\uB3D9 \uAC70\uB9AC\uC5D0 \uBE44\uB840\uD574 \uACF5\uACA9\uB825 \uC99D\uAC00\uD55C\uB2E4. (\uCD5C\uB300 100%)" effectKey: atk_pct;counter_taken_pct;matchup_floor;dash_dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangjiao_a heroId: zhangjiao kind: active nameKo: "\uD0DC\uD3C9\uC694\uC220" hanja: "\u592A\u5E73\u5996\u8853" trigger: instant cooldown: 5 lvMax: 5 descKo: "\uC989\uC2DC: \uC790\uC2E0\uC758 \uBAA8\uC2B5\uC744 \uC548\uAC1C\uC5D0 \uC228\uACA8 1\uD134 \uAC04 \uD53C\uD574\uB97C \uBC1B\uC9C0 \uC54A\uC74C" effectKey: invuln p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangjiao_p heroId: zhangjiao kind: passive nameKo: "\uCC3D\uCC9C\uC774\uC0AC" hanja: "\u84BC\u5929\u5DF2\u6B7B" trigger: always cooldown: 0 lvMax: 5 descKo: "\uAD81\uBCD1\uC5D0\uAC8C \uBC1B\uB294 \uD53C\uD574\uAC00 30 % \uAC10\uC18C\uD558\uBA70 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uC5D0 \uBA85\uC911 \uB41C \uC801\uC5D0\uAC8C 50% \uD655\uB960\uB85C \uC911\uB3C5 \uD6A8\uACFC\uB97C \uC720\uBC1C" effectKey: dmg_taken_from_archer_pct;hit_poison p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: huaxiong_a heroId: huaxiong kind: active nameKo: "\uCC38\uC7A5" hanja: "\u65AC\u5C07" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uD53C\uD574\uB7C9\uC774 100% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC740 \uBC18\uACA9 \uD53C\uD574\uB97C \uBC1B\uC9C0 \uC54A\uB294\uB2E4." effectKey: dmg_pct;counter_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: huaxiong_p heroId: huaxiong kind: passive nameKo: "\uC120\uBD09" hanja: "\u5148\u92D2" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC804\uD22C \uC2DC\uC791 \uD6C4 3\uD134 \uAC04 \uC790\uC2E0\uC758 \uACF5\uACA9\uB825 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uBC18\uACA9 \uD53C\uD574\uAC00 50% \uBC18\uAC10" effectKey: atk_pct;counter_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yanliang_a heroId: yanliang kind: active nameKo: "\uBC31\uB9C8\uC758 \uCC3D" hanja: trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 \uC801\uC744 \uAD00\uD1B5\uD558\uBA70 \uACBD\uB85C\uC0C1 \uBAA8\uB4E0 \uC801\uC5D0\uAC8C \uD53C\uD574\uB97C \uC785\uD788\uBA70 \uD53C\uD574\uB97C \uC785\uD78C \uC801\uC5D0\uAC8C 1\uD134\uAC04 \uCD9C\uD608 \uD6A8\uACFC \uBD80\uC5EC" effectKey: pierce_through;hit_bleed p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yanliang_p heroId: yanliang kind: passive nameKo: "\uD558\uBD81 \uBA85\uC7A5" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBC18\uACA9 \uD53C\uD574\uAC00 50% \uC99D\uAC00\uD558\uBA70 \xB7 \uBC18\uACA9 \uD53C\uD574\uC758 30%\uB9CC\uD07C \uC0DD\uBA85\uB825 \uD68C\uBCF5" effectKey: counter_dmg_pct;counter_lifesteal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: wenchou_a heroId: wenchou kind: active nameKo: "\uC5F0\uC9C4 \uB3CC\uACA9" hanja: trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uACF5\uACA9 \uD6C4 \uC81C\uC790\uB9AC\uB85C \uBCF5\uADC0\uD55C\uB2E4." effectKey: dmg_pct;return_always p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: wenchou_p heroId: wenchou kind: passive nameKo: "\uBCF5\uC218" hanja: "\u5FA9\u8B90" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC774 \uC801\uC744 \uC4F0\uB7EC\uB728\uB9B4 \uACBD\uC6B0 \xB7 \uC0DD\uBA85\uB825 30% \uD68C\uBCF5" effectKey: heal_on_kill p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: gongsunzan_a heroId: gongsunzan kind: active nameKo: "\uC885\uD6A1\uBB34\uC9C4" hanja: trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uC774\uB3D9\uB825\uC774 50% \uC99D\uAC00\uD558\uACE0 \xB7 \uD53C\uD574\uC758 50%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uD558\uBA70 \uACF5\uACA9 \uD6C4 \uC81C\uC790\uB9AC\uB85C \uBCF5\uADC0" effectKey: sling_dist_pct;lifesteal;return_always p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: gongsunzan_p heroId: gongsunzan kind: passive nameKo: "\uBC31\uB9C8\uC7A5\uC0AC" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC801 \uAD81\uBCD1\uC5D0\uAC8C \uC785\uD788\uB294 \uD53C\uD574\uAC00 2\uBC30\uAC00 \uB418\uBA70 \xB7 \uC801\uC744 \uCC98\uCE58\uD560 \uACBD\uC6B0 \uC0DD\uBA85\uB825 30% \uD68C\uBCF5" effectKey: dmg_pct;heal_on_kill p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: dongzhuo_a heroId: dongzhuo kind: active nameKo: "\uD3ED\uC815" hanja: "\u66B4\u653F" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC774 3\uCD08 \uB3D9\uC548 \uACBD\uB85C\uC0C1 \uBAA8\uB4E0 \uC720\uB2DB\uC744 \uAC15\uD558\uAC8C \uD295\uACA8\uB0B4\uBA70 \uB3CC\uC9C4 \uD53C\uD574\uB97C \uC785\uD788\uC9C0\uB9CC \uC790\uC2E0\uC740 \uD295\uACA8\uC9C0\uC9C0 \uC54A\uC74C(\uD654\uBA74 \uAC00\uC7A5\uC790\uB9AC\uC5D0 \uB2FF\uC744 \uACBD\uC6B0\uC5D0\uB3C4 \uD295\uACA8\uC9C0\uBA70 \uD540\uBCFC\uCC98\uB7FC \uB3D9\uC791)" effectKey: rampage p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: dongzhuo_p heroId: dongzhuo kind: passive nameKo: "\uC0DD\uBA85 \uAC15\uD0C8" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uAD70\uC601 \uC720\uB2DB\uC758 \uBC1B\uB294 \uD53C\uD574\uB97C 10% \uAC10\uC18C \uC2DC\uD0A4\uBA70 \xB7 \uC790\uC2E0\uC774 \uC785\uD78C \uD53C\uD574\uC758 30%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uD558\uACE0 \xB7 \uC544\uAD70 \uC720\uB2DB\uC774 1\uAE30\uAC00 \uC904\uC5B4\uB4E4 \uB54C\uB9C8\uB2E4 \uD68C\uBCF5 \uD6A8\uACFC\uB294 5%\uC529 \uC99D\uAC00" effectKey: dmg_taken_pct;lifesteal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lijue_a heroId: lijue kind: active nameKo: "\uC57D\uD0C8" hanja: "\u63A0\u596A" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uC785\uD78C \uAD11\uC5ED \uD53C\uD574\uC758 50% \uB9CC\uD07C \uC790\uC2E0\uACFC \uC778\uC811\uD55C \uAC00\uC7A5 \uC0DD\uBA85\uB825\uC774 \uB0AE\uC740 \uC544\uAD70\uC758 \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5" effectKey: splash_heal_lowest p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: lijue_p heroId: lijue kind: passive nameKo: "\uD608\uB9F9" hanja: "\u8840\u76DF" trigger: always cooldown: 0 lvMax: 5 descKo: "\uD589\uB3D9 \uC885\uB8CC \uC2DC \uC790\uC2E0\uC758 \uC0DD\uBA85\uB825\uC744 10% \uCC28\uAC10\uD55C \uD6C4 \uC778\uC811\uD55C \uC544\uAD70\uC758 \uACF5\uACA9\uB825\uC744 1\uD134\uAC04 50% \uAC15\uD654 (\uB300\uC0C1\uC774 \uC5C6\uC744 \uACBD\uC6B0 \uBC1C\uB3D9\uD558\uC9C0 \uC54A\uACE0 \xB7 \uC0DD\uBA85 10%\uC774\uD558\uAC00 \uB418\uBA74 \uC0DD\uBA85\uB825 \uCC28\uAC10 \uC5C6\uC774 \uBC1C\uB3D9)" effectKey: action_end_sacrifice p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yuanshao_a heroId: yuanshao kind: active nameKo: "\uC0AC\uC138\uC0BC\uACF5" hanja: "\u56DB\u4E16\u4E09\u516C" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: 1\uD134\uAC04 \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uBAA8\uB4E0 \uC544\uAD70\uC758 \uC774\uB3D9\uB825\uACFC \uCE58\uBA85\uD0C0 \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00\uD558\uBA70 \xB7 \uCE58\uBA85\uD0C0 \uBC1C\uC0DD \uD655\uB960\uC774 20% \uC99D\uAC00" effectKey: sling_dist_pct;crit_dmg_pct;crit_chance p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yuanshao_p heroId: yuanshao kind: passive nameKo: "\uBA85\uBB38\uC758 \uC704\uC138" hanja: "\u540D\u9580\u5A01\u52E2" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uAD70\uC601 \uC601\uC6C5\uC758 \uC0DD\uBA85\uB825\uC774 20% \uC99D\uAC00\uD558\uACE0 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uC774 \uCE58\uBA85\uD0C0\uB85C \uBA85\uC911\uD560 \uACBD\uC6B0 \uB300\uC0C1\uC5D0\uAC8C 2\uD134\uAC04 \uCD9C\uD608 \uD6A8\uACFC\uB97C \uC720\uBC1C\uD55C \uD6C4 \uCD5C\uB300 \uC774\uB3D9\uAC70\uB9AC\uC758 30%\uB9CC\uD07C \uBC00\uCCD0\uB0C4(\uCD9C\uD608 \uD53C\uD574 \uCD94\uAC00)" effectKey: hp_max_pct;hit_bleed;hit_push p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yuanshu_a heroId: yuanshu kind: active nameKo: "\uAFC0\uBB3C" hanja: "\u871C\u6C34" trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC \uC790\uC2E0\uC758 \uC0DD\uBA85\uB825\uC744 60% \uD68C\uBCF5\uD558\uACE0 \xB7 1\uD134\uAC04 \uBC1B\uB294 \uD53C\uD574 30% \uAC10\uC18C" effectKey: heal_self_pct;dmg_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yuanshu_p heroId: yuanshu kind: passive nameKo: "\uC625\uC0C8\uC758 \uC8FC\uC778" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBC1B\uB294 \uD53C\uD574\uAC00 15% \uC99D\uAC00\uD558\uB294 \uB300\uC2E0 \uC790\uC2E0 \uC8FC\uC704 3m \uBC18\uACBD \uB0B4 \uC544\uAD70\uC758 \uACF5\uACA9\uB825\uC744 30% \uC99D\uAC00\uC2DC\uD0A4\uACE0 \uC790\uC2E0\uC744 \uACF5\uACA9\uD55C \uB300\uC0C1\uC5D0\uAC8C 50% \uD655\uB960\uB85C \uD63C\uB780 \uD6A8\uACFC \uBD80\uC5EC" effectKey: dmg_taken_pct;atk_pct;on_attacked_confuse p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: diaochan_a heroId: diaochan kind: active nameKo: "\uBBF8\uC778\uACC4" hanja: trigger: instant cooldown: 4 lvMax: 5 descKo: "\uC989\uC2DC: \uD589\uB3D9 \uBC94\uC704 \uB0B4 \uC801 \uB0A8\uC131 \uC720\uB2DB\uC744 1\uD134\uAC04 \uD589\uB3D9 \uBD88\uAC00 \uC0C1\uD0DC\uC5D0 \uBE60\uB728\uB9AC\uACE0 \xB7 \uC989\uC2DC \uC790\uC2E0\uC758 \uBC29\uD5A5\uC73C\uB85C \uAC15\uC81C \uC774\uB3D9 (\uAC15\uC81C \uC774\uB3D9 \uC911 \uC9C0\uD615\uC9C0\uBB3C\uC774\uB098 \uC720\uB2DB\uC774 \uC788\uC744 \uACBD\uC6B0 \uD295\uACA8\uB098\uAC00\uBA70 \uB9C9\uD798)" effectKey: charm_pull p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: diaochan_p heroId: diaochan kind: passive nameKo: "\uC808\uC138\uBBF8\uC778" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uBAA8\uB4E0 \uAD70\uC601\uC758 \uB0A8\uC131 \uC720\uB2DB\uC758 \uACF5\uACA9\uB825\uC774 25% \uC99D\uAC00\uD558\uBA70 \xB7 \uC790\uC2E0\uC758 \uACF5\uACA9\uC774 \uB450\uBA85 \uC774\uC0C1\uC758 \uB0A8\uC131 \uC720\uB2DB\uC5D0\uAC8C \uBA85\uC911 \uB420 \uACBD\uC6B0 50% \uD655\uB960\uB85C 1\uD134\uAC04 \uAE30\uC808\uD558\uACE0 \xB7 \uBAA8\uB4E0 \uB0A8\uC131 \uC720\uB2DB\uC5D0\uAC8C \uBC1B\uB294 \uD53C\uD574 30% \uAC10\uC18C" effectKey: atk_pct;multi_male_stun;dmg_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhurong_a heroId: zhurong kind: active nameKo: "\uBE44\uB3C4" hanja: "\u98DB\u5200" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uAD81\uBCD1\uACFC \uB3D9\uC77C\uD558\uAC8C \uACF5\uACA9\uB825\uC758 220%\uC758 \uC6D0\uAC70\uB9AC \uACF5\uACA9\uC744 \uC2DC\uC804\uD560 \uC218 \uC788\uC73C\uBA70 \xB7 \uBA85\uC911 \uB41C \uB300\uC0C1\uC5D0\uAC8C \uC911\uB3C5 \uD6A8\uACFC\uB97C \uC720\uBC1C (\uC911\uB3C5 : \uB9E4\uD134 \uC2DC\uC791\uACFC \uD589\uB3D9 \uC885\uB8CC \uC2DC\uC810 \uB9C8\uB2E4 \uCD5C\uB300 \uC0DD\uBA85\uB825\uC758 2%\uC529 \uAC10\uC18C)" effectKey: shot_as_archer;atk_ratio;hit_poison p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhurong_p heroId: zhurong kind: passive nameKo: "\uB0A8\uB9CC\uC758 \uC5EC\uC655" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC785\uD78C \uD53C\uD574\uC758 20%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uD558\uACE0 \xB7 \uBC18\uACA9 \uD53C\uD574\uAC00 50% \uC99D\uAC00\uD558\uBA70 \uC9C0\uD615 \uD6A8\uACFC\uC5D0 \uC774\uB3D9\uB825 \uAC10\uC18C \uC601\uD5A5\uC744 \uBC1B\uC9C0 \uC54A\uACE0 \uC5EC\uC131 \uC601\uC6C5\uC744 \uACF5\uACA9\uD560 \uB54C \uACF5\uACA9\uB825 50% \uC99D\uAC00" effectKey: lifesteal;counter_dmg_pct;terrain_immune;atk_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: menghuo_a heroId: menghuo kind: active nameKo: "\uB0A8\uB9CC\uC655" hanja: "\u5357\u883B\u738B" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC740 \uBC18\uACA9 \uD53C\uD574\uB97C \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 \uC790\uC2E0\uC740 \uD295\uAE30\uC9C0 \uC54A\uACE0 \uACBD\uB85C\uC0C1 \uB2FF\uC740 \uC720\uB2DB\uB9CC \uD295\uACA8\uB0BC \uC218 \uC788\uACE0(\uC544\uAD70 \uD3EC\uD568) \xB7 \uC9C0\uD615\uBB3C(\uBC14\uC704 \uB4F1)\uC5D0 \uB2FF\uAC70\uB098 \uC774\uB3D9\uB825 \uAC10\uC18C \uC9C0\uD615\uC774 \uACBD\uB85C\uC0C1 \uC874\uC7AC\uD560 \uACBD\uC6B0 \uD55C\uBC88 \uB354 \uD589\uB3D9\uD560 \uC218 \uC788\uC74C" effectKey: counter_taken_pct;self_bounce_mult;reaction_on_terrain p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: menghuo_p heroId: menghuo kind: passive nameKo: "\uCE60\uC885\uCE60\uAE08" hanja: "\u4E03\u7E31\u4E03\u64D2" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC785\uD78C \uD53C\uD574\uC758 20%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uD558\uBA70 \xB7 \uCD5C\uB300 \uC0DD\uBA85\uC774 60% \uC774\uC0C1\uC77C \uACBD\uC6B0 \uC0AC\uB9DD\uD574\uB3C4 \uCD5C\uB300 \uC0DD\uBA85\uB825\uC758 10%\uB97C \uD68C\uBCF5\uD55C \uC0C1\uD0DC\uB85C \uCD5C\uB300 7\uD68C\uAE4C\uC9C0 \uBD80\uD65C\uD560 \uC218 \uC788\uC9C0\uB9CC \uCD5C\uB300 \uC0DD\uBA85\uB825\uC758 60% \uC774\uD558\uC77C \uB54C \uC0AC\uB9DD\uD55C \uACBD\uC6B0 \uC989\uC0AC" effectKey: lifesteal;revive p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: gaoshun_a heroId: gaoshun kind: active nameKo: "\uD568\uC9C4\uC601" hanja: "\u9677\u9663\u71DF" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uD53C\uD574\uB97C \uBC1B\uC740 \uB300\uC0C1\uC740 1\uD134\uAC04 \uAE30\uC808\uD558\uBA70 \xB7 \uC544\uAD70\uC744 \uBC00\uCCD0 \uC801\uC744 \uACF5\uACA9\uD558\uAC70\uB098 \uB9F5 \uC624\uBE0C\uC81D\uD2B8\uB97C \uBC00\uCCD0 \uD53C\uD574\uB97C \uC785\uD78C \uACBD\uC6B0\uC5D0\uB3C4 \uD53C\uACA9 \uB41C \uB300\uC0C1\uC744 1\uD134 \uAC04 \uAE30\uC808" effectKey: hit_stun p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: gaoshun_p heroId: gaoshun kind: passive nameKo: "\uD568\uC9C4 \uB3CC\uD30C" hanja: "\u9677\u9663\u7A81\u7834" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC544\uAD70\uC774\uB098 \uB9F5 \uC624\uBE0C\uC81D\uD2B8\uB97C \uBC00\uCE5C \uD6C4 \uB0A8\uC740 \uC774\uB3D9\uB825\uB9CC\uD07C \uCD94\uAC00 \uD589\uB3D9 \uAC00\uB2A5" effectKey: push_continue p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhanglu_a heroId: zhanglu kind: active nameKo: "\uC624\uB450\uBBF8 \uB3C5\uC220" hanja: "\u4E94\u6597\u7C73\u6BD2\u8853" trigger: next_action cooldown: 4 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC774 \uC9C1\uC120\uD615 \uD22C\uC0AC\uCCB4\uB85C \uC804\uD658\uB418\uBA70 \xB7 \uD0C0\uACA9 \uB41C \uC801\uC5D0\uAC8C \uACF5\uACA9\uB825\uC758 250%\uC758 \uD53C\uD574\uB97C \uC785\uD788\uACE0 \uC911\uB3C5\uC2DC\uD0A4\uBA70 \xB7 1\uD134\uAC04 \uC720\uC9C0\uB418\uB294 \uC18C\uADDC\uBAA8 \uB3C5\uC9C0\uB300\uB97C \uD615\uC131" effectKey: shot_single;atk_ratio;hit_poison;poison_zone p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhanglu_p heroId: zhanglu kind: passive nameKo: "\uD55C\uC911\uC758 \uAD50\uC8FC" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC774 \uCC98\uCE58\uD55C \uB300\uC0C1\uC774 1\uD134\uAC04 \uCCB4\uB8251 \uC0C1\uD0DC\uB85C \uB418\uC0B4\uC544\uB098 \uC801\uC744 \uACF5\uACA9\uD560 \uC218 \uC788\uC74C(1\uD134 \uD6C4 \uAC15\uC81C\uB85C \uC18C\uBA78\uB418\uBA70 \xB7 \uC870\uC791 \uBD88\uAC00)" effectKey: zombie p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yanbaihu_a heroId: yanbaihu kind: active nameKo: "\uB3D9\uC624\uC758 \uB355\uC655" hanja: "\u6771\u5433\u5FB7\u738B" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uACF5\uACA9\uB825\uC774 30% \uC99D\uAC00\uD558\uACE0 \xB7 \uCE58\uBA85\uD0C0 \uD655\uB960 15% \uC0C1\uC2B9" effectKey: atk_pct;crit_chance p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: yanbaihu_p heroId: yanbaihu kind: passive nameKo: "\uC0B0\uC801 \uB450\uBAA9" hanja: trigger: always cooldown: 0 lvMax: 5 descKo: "\uCD5C\uB300 HP+10% \uC99D\uAC00" effectKey: hp_max_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: hanxuan_a heroId: hanxuan kind: active nameKo: "\uC7A5\uC0AC \uD0DC\uC218" hanja: "\u9577\u6C99\u592A\u5B88" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uBC18\uACA9 \uBC1B\uC9C0 \uC54A\uC73C\uBA70 \xB7 2\uBC30 \uB354 \uBA3C\uAC70\uB9AC\uB97C \uBC00\uCCD0\uB0B8\uB2E4." effectKey: counter_taken_pct;push_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: hanxuan_p heroId: hanxuan kind: passive nameKo: "\uC758\uC2EC" hanja: "\u7591\u5FC3" trigger: always cooldown: 0 lvMax: 5 descKo: "\uBC1B\uB294 \uBC18\uACA9 \uD53C\uD574 \u221220 %" effectKey: counter_taken_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jinxuan_a heroId: jinxuan kind: active nameKo: "\uBB34\uB989\uC758 \uD654\uC0B4" hanja: "\u6B66\u9675\u4E4B\u77E2" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9 \uC2DC \uCE58\uBA85\uD0C0 \uD655\uB960\uC774 30% \xB7 \uCE58\uBA85\uD0C0 \uD53C\uD574\uB7C9\uC774 50% \uC99D\uAC00" effectKey: crit_chance;crit_dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: jinxuan_p heroId: jinxuan kind: passive nameKo: "\uC131\uC8FC" hanja: "\u57CE\u4E3B" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC801 \uAD81\uBCD1\uC5D0\uAC8C \uBC1B\uB294 \uD53C\uD574\uB294 15 % \uAC10\uC18C\uD558\uACE0 \xB7 \uC785\uD788\uB294 \uD53C\uD574\uB294 15% \uC99D\uAC00" effectKey: dmg_taken_from_archer_pct;dmg_pct p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhaofan_a heroId: zhaofan kind: active nameKo: "\uACC4\uC591\uC758 \uACC4" hanja: "\u6842\u967D\u4E4B\u8A08" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uACF5\uACA9\uC774 \uC9C1\uC120 \uD615\uD0DC\uB85C \uBCC0\uD615\uB418\uACE0 \xB7 \uB300\uC0C1\uC774 \uC544\uAD70\uC77C \uACBD\uC6B0 \uACF5\uACA9\uB825\uC758 60%\uB9CC\uD07C \uC0DD\uBA85\uB825\uC744 \uD68C\uBCF5\uD558\uACE0 \xB7 \uACF5\uACA9 \uB300\uC0C1\uC774 \uC801\uAD70\uC77C \uACBD\uC6B0 \uACF5\uACA9\uB825\uC758 160%\uB9CC\uD07C \uD53C\uD574\uB97C \uC785\uD798" effectKey: shot_pierce;ally_hit_heal p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhaofan_p heroId: zhaofan kind: passive nameKo: "\uCC98\uC138" hanja: "\u8655\u4E16" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC804\uD22C \uC2DC\uC791 \uD6C4 \uBC1C\uC0DD \uB41C \uC5B4\uB5A4 \uD53C\uD574\uB4E0 1\uD68C\uB97C \uBB34\uD6A8\uD654" effectKey: negate_hits p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangren_a heroId: zhangren kind: active nameKo: "\uB099\uBD09\uD30C\uC758 \uD654\uC0B4" hanja: "\u843D\u9CF3\u5761" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC758 \uACF5\uACA9\uC740 \uC544\uAD70\uC744 \uBB34\uC2DC\uD558\uBA70 \uC9C1\uC120 \uBC94\uC704 \uB0B4 \uC801\uC744 \uACF5\uACA9\uB825\uC758 150%\uC758 \uD53C\uD574\uB85C \uACF5\uACA9 \uAC00\uB2A5" effectKey: shot_pierce p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: zhangren_p heroId: zhangren kind: passive nameKo: "\uB9E4\uBCF5 \uC0AC\uC218" hanja: "\u57CB\u4F0F\u5C04\u624B" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 \uACF5\uACA9 \uC0AC\uAC70\uB9AC 30% \uC99D\uAC00" effectKey: range_mult p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: chunyuqiong_a heroId: chunyuqiong kind: active nameKo: "\uC624\uC18C \uB3CC\uACA9" hanja: "\u70CF\u5DE2\u7A81\u64CA" trigger: next_action cooldown: 3 lvMax: 5 descKo: "\uB2E4\uC74C \uD589\uB3D9\uC73C\uB85C \uACF5\uACA9 \uD589\uB3D9 \uC2DC \uC81C\uC790\uB9AC\uB85C \uBCF5\uADC0 \uAC00\uB2A5" effectKey: return_on_hit p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 - id: chunyuqiong_p heroId: chunyuqiong kind: passive nameKo: "\uD558\uBD81 \uC219\uC7A5" hanja: "\u5BBF\u5C07" trigger: always cooldown: 0 lvMax: 5 descKo: "\uC790\uC2E0\uC758 HP\uAC00 1% \uAC10\uC18C\uD560 \uB54C\uB9C8\uB2E4 \uC774\uD558\uC77C \uB54C \uACF5\uACA9\uB825\uC774 1% \uC99D\uAC00" effectKey: atk_missing_hp p1: 0 p2: 0 p3: 0 pMask: 0 lvScale: 0.1 needsImpl: 0 levels: - lv: 1 books: 0 gold: 0 - lv: 2 books: 2 gold: 500 - lv: 3 books: 4 gold: 1500 - lv: 4 books: 8 gold: 4000 - lv: 5 books: 16 gold: 10000 effects: - skillId: liubei_a key: extra_action target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uD589\uB3D9 \uB4A4 \uC7AC\uD589\uB3D9 1\uD68C" - skillId: liubei_a key: counter_taken_pct target: cond: dur: 1 p1: -1 p2: 0 p3: 0 pMask: 1 note: "1\uD134 \uBC18\uACA9 \uC548 \uBC1B\uC74C" - skillId: liubei_p key: atk_pct target: camp:shu cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: liubei_p key: revive target: cond: dur: 0 p1: 1 p2: 1 p3: 0 pMask: 7 note: "HP \uBE44\uC728\xB7\uD69F\uC218(\uC804\uD22C\uB2F9)\xB7\uC870\uAC74 HP \uBE44\uC728" - skillId: guanyu_a key: aoe_strike target: cond: dur: 0 p1: 3 p2: 2.5 p3: 1 pMask: 7 note: "\uBC18\uACBD\xB7\uACF5\uACA9 \uBC30\uC728\xB7\uBC00\uAE30" - skillId: guanyu_a key: hit_bleed target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: "\uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)\xB7\uC774\uB3D9 \uBE44\uB840\xB7\uD655\uB960" - skillId: guanyu_p key: counter_dmg_pct target: camp:shu cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: guanyu_p key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: guanyu_p key: kill_stack_atk target: cond: dur: 0 p1: 0.1 p2: 1 p3: 0 pMask: 3 note: "\uCC98\uCE58\uB2F9\xB7\uCD5C\uB300" - skillId: zhangfei_a key: aoe_strike target: cond: dur: 0 p1: 4 p2: 0 p3: 1 pMask: 7 note: "\uBC18\uACBD\xB7\uD53C\uD574 \uC5C6\uC74C\xB7\uBC00\uAE30" - skillId: zhangfei_a key: hit_stun target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangfei_p key: sling_dist_pct target: camp:shu cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangfei_p key: dash_dmg_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uC2AC\uB9C1 \uAC70\uB9AC \uBE44\uB840 \uCD5C\uB300" - skillId: zhangfei_p key: double_hit_stun target: cond: dur: 0 p1: 2 p2: 1 p3: 0 pMask: 3 note: "\uC5F0\uC18D \uD53C\uD574 \uC218\xB7\uAE30\uC808 \uD134" - skillId: zhangfei_p key: lifesteal target: cond: vs_stunned dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhaoyun_a key: sling_dist_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhaoyun_a key: dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhaoyun_p key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhaoyun_p key: return_on_hit target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 3 note: "\uBCF5\uADC0 \uC911 \uD53C\uD574\xB7\uC4F8\uC5B4 \uAC10" - skillId: huangzhong_a key: shot_giant target: cond: dur: 0 p1: 0.5 p2: 5 p3: 0 pMask: 3 note: "\uD654\uC0B4 \uBC18\uC9C0\uB984(PD \uD655\uC815)\xB7\uACF5\uACA9 \uBC30\uC728 \xB7 \uC0AC\uAC70\uB9AC \uBB34\uAD00" - skillId: huangzhong_a key: hit_stun target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: huangzhong_p key: arrow_pass_allies target: cond: dur: 0 p1: 1 p2: 1 p3: 0 pMask: 3 note: "p2 1 = \uC7A5\uC560\uBB3C\uB3C4 \uD1B5\uACFC" - skillId: huangzhong_p key: crit_chance target: cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: huangzhong_p key: crit_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhugeliang_a key: heal_atk target: range cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhugeliang_a key: cleanse target: range cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhugeliang_p key: counter_taken_pct target: camp:shu cond: dur: 0 p1: -0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhugeliang_p key: turn_end_heal_lowest target: cond: dur: 0 p1: 3 p2: 0.5 p3: 0 pMask: 3 note: "\uBC18\uACBD\xB7\uACF5\uACA9 \uBC30\uC728" - skillId: zhoucang_a key: atk_ratio target: cond: dur: 0 p1: 1.8 p2: 0 p3: 0 pMask: 1 note: - skillId: zhoucang_a key: hit_bleed target: cond: dur: 0 p1: 2 p2: 0.5 p3: 1 pMask: 7 note: - skillId: zhoucang_a key: push_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: - skillId: zhoucang_p key: atk_pct target: cond: vs_bleed dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: guanping_a key: guard_radius_mult target: cond: dur: 2 p1: 2 p2: 0 p3: 0 pMask: 1 note: - skillId: guanping_a key: guard_dr target: cond: dur: 2 p1: -0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: guanping_p key: counter_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: guanping_p key: guard target: cond: dur: 0 p1: 2 p2: 1 p3: 0 pMask: 3 note: "\uBC18\uACBD\xB7\uB300\uC2E0 \uBC1B\uB294 \uBE44\uC728" - skillId: xushu_a key: shot_blast target: cond: dur: 0 p1: 1.5 p2: 2.5 p3: 0 pMask: 3 note: "\uD3ED\uBC1C \uBC18\uACBD(PD \uD655\uC815 \xB7 \uCC45\uC0AC \uAD11\uC5ED\uACFC \uAC19\uAC8C)\xB7\uACF5\uACA9 \uBC30\uC728" - skillId: xushu_a key: hit_burn target: cond: dur: 0 p1: 3 p2: 0.05 p3: 1 pMask: 7 note: - skillId: xushu_p key: range_mult target: cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: xushu_p key: splash_ally_ratio target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: taishici_a key: shot_pierce target: cond: dur: 0 p1: 3 p2: 0 p3: 0 pMask: 7 note: "\uACF5\uACA9 \uBC30\uC728\xB7\uC544\uAD70(0 \uD1B5\uACFC)\xB7\uBC00\uAE30 \xB7 \uC7A5\uC560\uBB3C \uBB34\uC2DC" - skillId: taishici_p key: melee_penalty_off target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: taishici_p key: atk_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: taishici_p key: crit_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: machao_a key: atk_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: machao_a key: crit_always target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: machao_p key: lifesteal target: cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: machao_p key: dmg_per_hit target: cond: dur: 0 p1: 0.25 p2: 0 p3: 0 pMask: 1 note: "\uC774\uBC88 \uD589\uB3D9 \uC55E\uC11C \uB9DE\uD78C \uC801 1\uAE30\uB2F9" - skillId: weiyan_a key: swap_on_hit target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uBA85\uC911 \uB300\uC0C1 \u2194 \uCD9C\uBC1C \uC704\uCE58" - skillId: weiyan_a key: extra_action target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: weiyan_p key: matchup_floor target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uBD88\uB9AC \uC0C1\uC131 \uBB34\uC2DC" - skillId: weiyan_p key: atk_missing_hp target: cond: dur: 0 p1: 1 p2: 1 p3: 0 pMask: 3 note: "\uC783\uC740 HP \uBE44\uC728 \xD7 p1 \xB7 \uCD5C\uB300" - skillId: pangtong_a key: heal_atk target: range cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: pangtong_a key: hot target: range cond: dur: 3 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: "\uB9E4 \uD134 \uC2DC\uC791 \uACF5\uACA9 \uBC30\uC728" - skillId: pangtong_p key: dmg_taken_ranged_pct target: camp:shu cond: dur: 0 p1: -0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: pangtong_p key: turn_end_cleanse target: cond: dur: 0 p1: 3 p2: 1 p3: 0 pMask: 3 note: "\uBC18\uACBD\xB7\uC778\uC6D0" - skillId: jiangwei_a key: heal_self_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: jiangwei_a key: guard_radius_mult target: cond: dur: 3 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: jiangwei_p key: counter_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: jiangwei_p key: guard_counter target: cond: dur: 0 p1: 2 p2: 1 p3: 0 pMask: 3 note: "\uBC18\uACA9 \uBC94\uC704(PD \uD655\uC815 \xB7 \uAD00\uD3C9 \uD638\uC704 2)\xB7\uB300\uC2E0 \uBC1B\uB294 \uBE44\uC728" - skillId: liufeng_a key: atk_ratio target: cond: dur: 0 p1: 1.85 p2: 0 p3: 0 pMask: 1 note: - skillId: liufeng_a key: hit_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: "\uD134\xB7\uC774\uB3D9 \uBC30\uC728\xB7\uD655\uB960" - skillId: liufeng_p key: counter_taken_pct target: cond: vs_confused dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: liufeng_p key: hit_stun target: cond: vs_confused dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: jianyong_a key: ally_hit_heal target: cond: dur: 0 p1: 0.8 p2: 0 p3: 0 pMask: 1 note: - skillId: jianyong_a key: hit_stun target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: jianyong_p key: heal_cleanse target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: jianyong_p key: on_attacked_stun target: cond: dur: 0 p1: 1 p2: 3 p3: 0 pMask: 3 note: "\uAE30\uC808 \uD134\xB7\uC7AC\uCDA9\uC804 \uD134" - skillId: sunqian_a key: splash_heal target: cond: dur: 0 p1: 0.6 p2: 0 p3: 0 pMask: 1 note: "\uBA85\uC911 \uB300\uC0C1 \uD3EC\uD568 \uBC94\uC704 \uC548 \uC804\uC6D0 \uD68C\uBCF5(\uC801 \uD3EC\uD568) \xB7 \uD53C\uD574 \uC5C6\uC74C(PD \uACB0\uC815 \u2467)" - skillId: sunqian_p key: sling_dist_pct target: radius:3 cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: mizhu_a key: sling_dist_pct target: range cond: dur: 1 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: mizhu_a key: counter_taken_pct target: range cond: dur: 1 p1: -0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: mizhu_p key: ally_hit_buff target: cond: dur: 1 p1: 0.2 p2: 0.2 p3: 0 pMask: 3 note: "\uC774\uB3D9 %\xB7\uACF5\uACA9 %" - skillId: caocao_a key: pass_allies target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: caocao_a key: aim_push target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uBA85\uC911 \uC801\uC744 \uD0ED\uD55C \uBC29\uD5A5\uC73C\uB85C \uBC00\uCE68" - skillId: caocao_p key: atk_pct target: camp:wei cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: caocao_p key: matchup_floor target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: caocao_p key: on_ally_death_atk target: allies cond: dur: 0 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahoudun_a key: sling_dist_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahoudun_a key: return_aim target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uD0ED\uD55C \uACF3\uC73C\uB85C \uBCF5\uADC0" - skillId: xiahoudun_p key: dmg_pct target: camp:wei:cavalry cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahoudun_p key: return_on_hit target: cond: dur: 0 p1: 0 p2: 1 p3: 0 pMask: 3 note: "\uBCF5\uADC0 \uD53C\uD574 \uC5C6\uC74C\xB7\uACBD\uB85C \uC720\uB2DB \uC4F8\uC5B4 \uAC10" - skillId: xiahoudun_p key: matchup_floor target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: xuchu_a key: self_bounce_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: - skillId: xuchu_a key: hit_stun target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: xuchu_p key: hp_max_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: xuchu_p key: knockback_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: xuchu_p key: regen_pct target: cond: dur: 0 p1: 0.05 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangliao_a key: drag_back target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uBA85\uC911 \uC801\uC744 \uCD9C\uBC1C \uC704\uCE58\uB85C \uB04C\uACE0 \uC634" - skillId: zhangliao_a key: hit_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: zhangliao_p key: atk_pct target: cond: vs_status dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangliao_p key: counter_taken_pct target: cond: vs_status dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: xuhuang_a key: axe_aura target: cond: dur: 3 p1: 1.2 p2: 0.8 p3: 2 pMask: 7 note: "\uB3C4\uB07C \uBC18\uACBD(PD \uD655\uC815)\xB7\uACF5\uACA9 \uBC30\uC728\xB7\uD295\uAE40 \uBC30\uC728" - skillId: xuhuang_p key: hit_bleed target: cond: dur: 0 p1: 3 p2: 0.5 p3: 0.3 pMask: 7 note: - skillId: xuhuang_p key: hit_bleed target: cond: crit dur: 0 p1: 3 p2: 0.5 p3: 1 pMask: 7 note: - skillId: zhanghe_a key: teleport target: cond: dur: 0 p1: 5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhanghe_a key: extra_action target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhanghe_p key: push_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: - skillId: zhanghe_p key: pushed_ally_atk_add target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uBC00\uB9B0 \uC544\uAD70 \uACF5\uACA9 + \uC790\uC2E0 \uACF5\uACA9\uB825 \xD7 p1" - skillId: zhanghe_p key: self_pushed_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: "\uC790\uC2E0\uC774 \uBC00\uB824 \uACF5\uACA9 = \uD53C\uD574 \xD7 p1" - skillId: caoren_a key: dmg_taken_pct target: aura cond: dur: 3 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: caoren_a key: zone_slow target: cond: dur: 3 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: "\uBC18\uACBD \uC548 \uC801 \uC774\uB3D9 \uBE44\uC6A9 +" - skillId: caoren_p key: hp_max_pct target: camp:wei cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: caoren_p key: heal_on_action_end target: cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: caoren_p key: unused_move_dr target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: yujin_a key: ally_hit_reaction target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: yujin_p key: move_bank target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: "\uCD5C\uB300 \uCD95\uC801 \uD134" - skillId: simayi_a key: aoe_drain target: cond: dur: 0 p1: 1.5 p2: 0.6 p3: 0 pMask: 3 note: "\uACF5\uACA9 \uBC30\uC728\xB7\uD53C\uD574 \u2192 \uC544\uAD70 \uD68C\uBCF5 \uBE44\uC728" - skillId: simayi_p key: splash_radius_mult target: camp:wei:strategist cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: simayi_p key: range_mult target: cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: simayi_p key: drain_aura target: cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahouyuan_a key: shot_fan target: cond: dur: 0 p1: 5 p2: 3 p3: 60 pMask: 7 note: "\uBC1C \uC218\xB7\uC5F0\uC18D \uD69F\uC218\xB7\uBD80\uCC44\uAF34 \uAC01(PD \uD655\uC815)" - skillId: xiahouyuan_p key: multishot target: cond: dur: 0 p1: 3 p2: 30 p3: 0 pMask: 3 note: "\uBC1C \uC218\xB7\uBD80\uCC44\uAF34 \uAC01(PD \uD655\uC815)" - skillId: guojia_a key: dmg_pct target: range cond: dur: 2 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: guojia_a key: grant_reaction target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: guojia_p key: kill_in_range_reward target: cond: dur: 0 p1: 1 p2: 0.3 p3: 0 pMask: 3 note: "\uCFE8 \u2212\uD134\xB7\uCD5C\uB300 HP \uD68C\uBCF5" - skillId: jiaxu_a key: shot_blast target: cond: dur: 0 p1: 1.5 p2: 2.2 p3: 0 pMask: 3 note: "\uB3C5\uAD6C\uB984 \uBC18\uACBD(PD \uD655\uC815)\xB7\uACF5\uACA9 \uBC30\uC728" - skillId: jiaxu_a key: hit_poison target: cond: dur: 0 p1: 5 p2: 0.02 p3: 1 pMask: 7 note: - skillId: jiaxu_p key: hit_poison target: cond: dur: 0 p1: 1 p2: 0.02 p3: 1 pMask: 7 note: "\uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)" - skillId: jiaxu_p key: poison_stack target: cond: dur: 0 p1: 5 p2: 0 p3: 0 pMask: 1 note: - skillId: dianwei_a key: dmg_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: dianwei_a key: push_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: - skillId: dianwei_a key: self_bounce_mult target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: dianwei_p key: dmg_taken_pct target: cond: dur: 0 p1: -0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: dianwei_p key: gimmick_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: "\uC9C0\uD615 \uC624\uBE0C\uC81D\uD2B8 \uBC00\uAE30 \uAC70\uB9AC\xB7\uD53C\uD574 \uBC30\uC728" - skillId: xunyu_a key: counter_taken_pct target: range cond: dur: 1 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: xunyu_a key: atk_pct target: range cond: dur: 1 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: xunyu_p key: ally_hit_heal target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: xunyu_p key: ally_hit_buff target: cond: dur: 1 p1: 0 p2: 0.15 p3: 0 pMask: 3 note: - skillId: xiahoumao_a key: dmg_taken_pct target: cond: dur: 1 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahoumao_p key: sling_dist_pct target: cond: dur: 0 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: wanglang_a key: shot_pierce target: cond: dur: 0 p1: 1.8 p2: 1 p3: 0 pMask: 7 note: "\uC544\uAD70 1 = \uC544\uAD70\uB3C4 \uD53C\uD574" - skillId: wanglang_a key: hit_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: wanglang_p key: range_mult target: cond: dur: 0 p1: 1.1 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahouen_a key: first_hit_bonus target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: xiahouen_p key: hp_max_pct target: cond: dur: 0 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: sunjian_a key: atk_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: sunjian_a key: pierce_through target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "1 = \uC544\uAD70\uB3C4 \uD1B5\uACFC" - skillId: sunjian_a key: hit_bleed target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: "\uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)" - skillId: sunjian_a key: invuln target: cond: dur: 1 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uD589\uB3D9 \uB05D \uB4A4 1\uD134 \uD53C\uD574 \uBB34\uD6A8" - skillId: sunjian_p key: atk_pct target: camp:wu cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: sunjian_p key: kill_reaction target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uD134\uB2F9" - skillId: zhouyu_a key: shot_blast target: cond: dur: 0 p1: 2.5 p2: 3.5 p3: 0 pMask: 3 note: "\uC6B4\uC11D \uBC18\uACBD(PD \uD655\uC815)\xB7\uACF5\uACA9 \uBC30\uC728" - skillId: zhouyu_a key: hit_burn target: cond: dur: 0 p1: 1 p2: 0.05 p3: 1 pMask: 7 note: "\uC6B4\uC11D \uBD88\uD0DC\uC6B0\uAE30 \uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)" - skillId: zhouyu_a key: fire_zone target: cond: dur: 0 p1: 1.5 p2: 1 p3: 1 pMask: 7 note: "\uBD88\uAF43 \uBC18\uACBD(PD \uD655\uC815)\xB7\uBD88\uAF43 \uC720\uC9C0 \uD134(\uBBF8\uAE30\uC7AC \u2192 1)\xB7\uB2FF\uC744 \uB54C \uACF5\uACA9 \uBC30\uC728" - skillId: zhouyu_a key: zone_burn target: cond: dur: 0 p1: 3 p2: 0.05 p3: 0 pMask: 3 note: "\uBD88\uAF43\uC5D0 \uB2FF\uC73C\uBA74 3\uD134 \uD654\uC0C1(\uC6D0\uBB38)" - skillId: zhouyu_p key: skill_hp_cost target: cond: dur: 0 p1: 0.05 p2: 0 p3: 0 pMask: 1 note: - skillId: zhouyu_p key: skill_power_low_hp target: cond: dur: 0 p1: 0.1 p2: 0.1 p3: 0 pMask: 3 note: "HP p2 \uC783\uC744 \uB54C\uB9C8\uB2E4 \uC2A4\uD0AC \uC704\uB825 +p1" - skillId: zhouyu_p key: melee_penalty_off target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhouyu_p key: range_mult target: cond: armed dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: huanggai_a key: dmg_taken_pct target: cond: dur: 1 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: huanggai_a key: damage_to_atk target: cond: dur: 1 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: huanggai_a key: heal_on_kill target: cond: dur: 1 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: huanggai_p key: dmg_taken_pct target: cond: dur: 0 p1: -0.15 p2: 0 p3: 0 pMask: 1 note: - skillId: huanggai_p key: low_hp_taken target: cond: dur: 0 p1: 0.002 p2: 0.01 p3: 0 pMask: 3 note: "\uC783\uC740 HP 1 %\uB2F9 \uBC1B\uB294 \uD53C\uD574\xB7\uBC18\uACA9 \uD53C\uD574" - skillId: ganning_a key: crit_always target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: ganning_a key: shot_ricochet target: cond: dur: 0 p1: 3 p2: 0.5 p3: 0 pMask: 3 note: "\uB3C4\uD0C4 \uC218\xB7\uACF5\uACA9 \uBC30\uC728(\uC544\uAD70 \uD3EC\uD568)" - skillId: ganning_p key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: ganning_p key: ally_hit_warp target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: chengpu_a key: repeat_action target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: chengpu_p key: push_mult target: cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: chengpu_p key: dmg_pct target: cond: vs_type:cavalry dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_a key: sling_dist_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_a key: pierce_through target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_a key: return_always target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_a key: wall_bounce target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_p key: sling_dist_pct target: camp:wu cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_p key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: sunce_p key: return_on_hit target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 3 note: - skillId: sunce_p key: dash_dmg_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uCD5C\uB300(PD \uD655\uC815 \xB7 \uC7A5\uBE44\xB7\uC5EC\uD3EC)" - skillId: sunquan_a key: shot_blast target: cond: dur: 0 p1: 1.5 p2: 1.8 p3: 0 pMask: 3 note: "\uD654\uC0B4\uBE44 \uBC18\uACBD(PD \uD655\uC815)\xB7\uACF5\uACA9 \uBC30\uC728" - skillId: sunquan_a key: hit_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: sunquan_p key: range_mult target: camp:wu:archer cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: sunquan_p key: arrow_pass_allies target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 3 note: - skillId: sunquan_p key: melee_penalty_off target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: lusu_a key: shot_barricade target: cond: dur: 0 p1: 3 p2: 1 p3: 0 pMask: 3 note: "\uBAA9\uCC45 \uCE78 \uC218\xB7\uBC00\uAE30" - skillId: lusu_p key: atk_per_ally_range target: cond: dur: 0 p1: 0.05 p2: 0 p3: 0 pMask: 1 note: - skillId: lusu_p key: turn_start_heal_range target: cond: dur: 0 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: lusu_p key: death_banner target: cond: dur: 0 p1: 5 p2: 0 p3: 0 pMask: 1 note: "\uAE43\uBC1C \uD134" - skillId: lvmeng_a key: reaction_on_hit target: cond: dur: 0 p1: 1 p2: 3 p3: 0 pMask: 3 note: "\uC7AC\uD589\uB3D9\xB7\uCD5C\uB300" - skillId: lvmeng_a key: reaction_on_kill target: cond: dur: 0 p1: 1 p2: 3 p3: 0 pMask: 3 note: - skillId: lvmeng_p key: counter_taken_pct target: cond: dur: 0 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: lvmeng_p key: reaction_atk_stack target: cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: luxun_a key: shot_firewall target: cond: dur: 0 p1: 0.6 p2: 3 p3: 3 pMask: 7 note: "\uC7A5\uBCBD \uBC18\uD3ED(PD \uD655\uC815)\xB7\uD134\xB7\uB2FF\uC744 \uB54C \uACF5\uACA9 \uBC30\uC728" - skillId: luxun_a key: hit_burn target: cond: dur: 0 p1: 3 p2: 0.05 p3: 1 pMask: 7 note: - skillId: luxun_a key: zone_hits_allies target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uC544\uAD70\uB3C4 \uD53C\uD574(PD \uACB0\uC815 \u246C)" - skillId: luxun_p key: dmg_pct target: camp:wu cond: vs_status dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: luxun_p key: hit_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: sunshangxiang_a key: volley target: cond: dur: 0 p1: 1 p2: 1 p3: 0 pMask: 3 note: "\uACF5\uACA9 \uBC30\uC728(PD \uD655\uC815)\xB7\uBC00\uAE30(PD \uD655\uC815)" - skillId: sunshangxiang_a key: hit_bleed target: cond: crit dur: 0 p1: 2 p2: 0.5 p3: 1 pMask: 7 note: - skillId: sunshangxiang_p key: dmg_pct target: cond: vs_male_hero dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: sunshangxiang_p key: melee_penalty_off target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: xiaoqiao_a key: heal_atk target: range cond: dur: 0 p1: 0.8 p2: 0 p3: 0 pMask: 1 note: - skillId: xiaoqiao_a key: turn_end_heal target: cond: dur: 1 p1: 3 p2: 0.3 p3: 0 pMask: 3 note: "\uBC18\uACBD\xB7\uACF5\uACA9 \uBC30\uC728" - skillId: xiaoqiao_p key: dmg_taken_pct target: cond: vs_male_hero dur: 0 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: xiaoqiao_p key: ally_hit_heal target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: lingtong_a key: aoe_strike target: cond: dur: 0 p1: 3 p2: 1.5 p3: 1 pMask: 7 note: - skillId: lingtong_p key: atk_pct target: cond: dur: 0 p1: 0.15 p2: 0 p3: 0 pMask: 1 note: - skillId: lingtong_p key: push_mult target: cond: dur: 0 p1: 1.3 p2: 0 p3: 0 pMask: 1 note: - skillId: zhoutai_a key: shot_pierce target: cond: dur: 0 p1: 1.8 p2: 1 p3: 1 pMask: 7 note: "\uAC80\uAE30 \xB7 \uC544\uAD70\uB3C4 \uD53C\uD574 \xB7 \uBC00\uAE30(PD \uD655\uC815)" - skillId: zhoutai_p key: hit_confuse target: cond: crit dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: zhoutai_p key: crit_always target: cond: vs_type:spear dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhugejin_a key: shot_whirl target: cond: dur: 0 p1: 1 p2: 3 p3: 1 pMask: 7 note: "\uD68C\uC624\uB9AC \uBC18\uD3ED\xB7\uBC00\uAE30(PD \uD655\uC815)\xB7\uACF5\uACA9 \uBC30\uC728(PD \uACB0\uC815 \u246D = 100 %)" - skillId: zhugejin_a key: hit_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: zhugejin_p key: splash_ally_ratio target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: dongxi_a key: atk_ratio target: cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 1 note: - skillId: dongxi_p key: atk_pct target: cond: dur: 0 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_a key: invuln target: cond: dur: 1 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_a key: counter_dmg_pct target: cond: dur: 1 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_a key: sling_dist_pct target: cond: dur: 1 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_a key: return_always target: cond: dur: 1 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_p key: atk_pct target: camp:other cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_p key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_p key: matchup_floor target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: lvbu_p key: dash_dmg_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangjiao_a key: invuln target: cond: dur: 1 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangjiao_p key: dmg_taken_from_archer_pct target: cond: dur: 0 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangjiao_p key: hit_poison target: cond: dur: 0 p1: 1 p2: 0.02 p3: 0.5 pMask: 7 note: "\uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)\xB7\uD655\uB960" - skillId: huaxiong_a key: dmg_pct target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: huaxiong_a key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: huaxiong_p key: atk_pct target: cond: turn_le:3 dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: huaxiong_p key: counter_taken_pct target: cond: turn_le:3 dur: 0 p1: -0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: yanliang_a key: pierce_through target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: "0 = \uC544\uAD70\uC5D0 \uB9C9\uD798" - skillId: yanliang_a key: hit_bleed target: cond: dur: 0 p1: 1 p2: 0.5 p3: 1 pMask: 7 note: - skillId: yanliang_p key: counter_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: yanliang_p key: counter_lifesteal target: cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: wenchou_a key: dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: wenchou_a key: return_always target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: wenchou_p key: heal_on_kill target: cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: gongsunzan_a key: sling_dist_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: gongsunzan_a key: lifesteal target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: gongsunzan_a key: return_always target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: gongsunzan_p key: dmg_pct target: cond: vs_type:archer dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: gongsunzan_p key: heal_on_kill target: cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: dongzhuo_a key: rampage target: cond: dur: 0 p1: 3 p2: 1.5 p3: 0 pMask: 3 note: "\uB3CC\uC9C4 \uCD08\xB7\uBC00\uCE58\uAE30 \uAC70\uB9AC(PD \uD655\uC815)" - skillId: dongzhuo_p key: dmg_taken_pct target: camp:other cond: dur: 0 p1: -0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: dongzhuo_p key: lifesteal target: cond: dur: 0 p1: 0.3 p2: 0.05 p3: 0 pMask: 3 note: "p2 = \uC544\uAD70 1\uAE30 \uC904 \uB54C\uB9C8\uB2E4 +" - skillId: lijue_a key: splash_heal_lowest target: cond: dur: 0 p1: 0.5 p2: 2 p3: 0 pMask: 3 note: "\uAD11\uC5ED \uD53C\uD574 \uBE44\uC728\xB7\uC778\uC811 \uBC18\uACBD(PD \uD655\uC815)" - skillId: lijue_p key: action_end_sacrifice target: cond: dur: 0 p1: 0.1 p2: 0.5 p3: 2 pMask: 7 note: "HP \uC18C\uBAA8\xB7\uACF5\uACA9 %\xB7\uC778\uC811 \uBC18\uACBD(PD \uD655\uC815)" - skillId: yuanshao_a key: sling_dist_pct target: range cond: dur: 1 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshao_a key: crit_dmg_pct target: range cond: dur: 1 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshao_a key: crit_chance target: range cond: dur: 1 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshao_p key: hp_max_pct target: camp:other cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshao_p key: hit_bleed target: cond: crit dur: 0 p1: 2 p2: 0.5 p3: 1 pMask: 7 note: - skillId: yuanshao_p key: hit_push target: cond: crit dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: "\uC790\uC2E0 \uC2AC\uB9C1 \uCD5C\uB300 \uAC70\uB9AC \xD7 p1" - skillId: yuanshu_a key: heal_self_pct target: cond: dur: 0 p1: 0.6 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshu_a key: dmg_taken_pct target: cond: dur: 1 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshu_p key: dmg_taken_pct target: cond: dur: 0 p1: 0.15 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshu_p key: atk_pct target: radius:3 cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: yuanshu_p key: on_attacked_confuse target: cond: dur: 0 p1: 1 p2: 0.5 p3: 0.5 pMask: 7 note: - skillId: diaochan_a key: charm_pull target: cond: dur: 0 p1: 1 p2: 1 p3: 0 pMask: 3 note: "\uD589\uB3D9 \uBD88\uAC00 \uD134\xB7\uB0A8\uC131\uB9CC" - skillId: diaochan_p key: atk_pct target: camp_male:other cond: dur: 0 p1: 0.25 p2: 0 p3: 0 pMask: 1 note: - skillId: diaochan_p key: multi_male_stun target: cond: dur: 0 p1: 2 p2: 0.5 p3: 1 pMask: 7 note: "\uB0A8\uC131 \uC218\xB7\uD655\uB960\xB7\uD134" - skillId: diaochan_p key: dmg_taken_pct target: cond: vs_male dur: 0 p1: -0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: zhurong_a key: shot_as_archer target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhurong_a key: atk_ratio target: cond: dur: 0 p1: 2.2 p2: 0 p3: 0 pMask: 1 note: - skillId: zhurong_a key: hit_poison target: cond: dur: 0 p1: 1 p2: 0.02 p3: 1 pMask: 7 note: "\uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)" - skillId: zhurong_p key: lifesteal target: cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: zhurong_p key: counter_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhurong_p key: terrain_immune target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhurong_p key: atk_pct target: cond: vs_female_hero dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: menghuo_a key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: menghuo_a key: self_bounce_mult target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 1 note: - skillId: menghuo_a key: reaction_on_terrain target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: menghuo_p key: lifesteal target: cond: dur: 0 p1: 0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: menghuo_p key: revive target: cond: dur: 0 p1: 0.1 p2: 7 p3: 0.6 pMask: 7 note: "HP \uBE44\uC728\xB7\uD69F\uC218\xB7\uB9DE\uAE30 \uC804 HP \uC870\uAC74" - skillId: gaoshun_a key: hit_stun target: cond: dur: 0 p1: 1 p2: 1 p3: 1 pMask: 7 note: "p2 1 = \uBC00\uB9B0 \uC544\uAD70\xB7\uC9C0\uD615 \uD53C\uD574\uB3C4" - skillId: gaoshun_p key: push_continue target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhanglu_a key: shot_single target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhanglu_a key: atk_ratio target: cond: dur: 0 p1: 2.5 p2: 0 p3: 0 pMask: 1 note: - skillId: zhanglu_a key: hit_poison target: cond: dur: 0 p1: 1 p2: 0.02 p3: 1 pMask: 7 note: "\uD134(\uBBF8\uAE30\uC7AC \u2192 1 \xB7 PD \uACB0\uC815 \u2463)" - skillId: zhanglu_a key: poison_zone target: cond: dur: 0 p1: 1 p2: 1 p3: 0 pMask: 3 note: "\uBC18\uACBD(PD \uD655\uC815)\xB7\uD134" - skillId: zhanglu_p key: zombie target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: "\uB418\uC0B4\uB9B0 HP" - skillId: yanbaihu_a key: atk_pct target: cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: yanbaihu_a key: crit_chance target: cond: dur: 0 p1: 0.15 p2: 0 p3: 0 pMask: 1 note: - skillId: yanbaihu_p key: hp_max_pct target: cond: dur: 0 p1: 0.1 p2: 0 p3: 0 pMask: 1 note: - skillId: hanxuan_a key: counter_taken_pct target: cond: dur: 0 p1: -1 p2: 0 p3: 0 pMask: 1 note: - skillId: hanxuan_a key: push_mult target: cond: dur: 0 p1: 2 p2: 0 p3: 0 pMask: 1 note: - skillId: hanxuan_p key: counter_taken_pct target: cond: dur: 0 p1: -0.2 p2: 0 p3: 0 pMask: 1 note: - skillId: jinxuan_a key: crit_chance target: cond: dur: 0 p1: 0.3 p2: 0 p3: 0 pMask: 1 note: - skillId: jinxuan_a key: crit_dmg_pct target: cond: dur: 0 p1: 0.5 p2: 0 p3: 0 pMask: 1 note: - skillId: jinxuan_p key: dmg_taken_from_archer_pct target: cond: dur: 0 p1: -0.15 p2: 0 p3: 0 pMask: 1 note: - skillId: jinxuan_p key: dmg_pct target: cond: vs_type:archer dur: 0 p1: 0.15 p2: 0 p3: 0 pMask: 1 note: - skillId: zhaofan_a key: shot_pierce target: cond: dur: 0 p1: 1.6 p2: 2 p3: 0 pMask: 7 note: "\uC544\uAD70 2 = \uD68C\uBCF5(ally_hit_heal)" - skillId: zhaofan_a key: ally_hit_heal target: cond: dur: 0 p1: 0.6 p2: 0 p3: 0 pMask: 1 note: - skillId: zhaofan_p key: negate_hits target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: - skillId: zhangren_a key: shot_pierce target: cond: dur: 0 p1: 1.5 p2: 0 p3: 0 pMask: 7 note: - skillId: zhangren_p key: range_mult target: cond: dur: 0 p1: 1.3 p2: 0 p3: 0 pMask: 1 note: - skillId: chunyuqiong_a key: return_on_hit target: cond: dur: 0 p1: 0 p2: 0 p3: 0 pMask: 3 note: - skillId: chunyuqiong_p key: atk_missing_hp target: cond: dur: 0 p1: 1 p2: 0 p3: 0 pMask: 1 note: