%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-5159373262029363914 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: CommonGlow_1 m_Shader: {fileID: -6465566751694194690, guid: b85d6def27a1d1041b93e3045d7d6c0f, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BUILTIN_SURFACE_TYPE_TRANSPARENT - _DEPTHFADE - _LUT m_InvalidKeywords: - _SURFACE_TYPE_TRANSPARENT m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: 3000 stringTagMap: RenderType: Transparent disabledShaderPasses: - MOTIONVECTORS - SHADOWCASTER - DepthOnly m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseTexture: m_Texture: {fileID: 2800000, guid: f23687f68b42ecd458bac65fa3e43339, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTexture2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RampTexture: m_Texture: {fileID: 2800000, guid: 455fbcf3ba6f67a4f92c6771ecef0987, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddIntensity: 0 - _AddPrecomputedVelocity: 0 - _AlphaClip: 0 - _AlphaToMask: 0 - _BUILTIN_AlphaClip: 0 - _BUILTIN_Blend: 2 - _BUILTIN_CullMode: 2 - _BUILTIN_DstBlend: 1 - _BUILTIN_QueueControl: 1 - _BUILTIN_QueueOffset: 0 - _BUILTIN_SrcBlend: 5 - _BUILTIN_Surface: 1 - _BUILTIN_ZTest: 4 - _BUILTIN_ZWrite: 0 - _BUILTIN_ZWriteControl: 0 - _Blend: 2 - _BlendModePreserveSpecular: 1 - _BumpScale: 1 - _CastShadows: 0 - _ClearCoatMask: 0 - _ClearCoatSmoothness: 0 - _Cull: 2 - _Cutoff: 0.5 - _DEPTHFADE: 1 - _DepthFadeDistance: 100 - _DepthFadeMax: 0.071 - _DetailAlbedoMapScale: 1 - _DetailNormalMapScale: 1 - _DstBlend: 1 - _DstBlendAlpha: 0 - _EDGEFADE: 0 - _EdgeFadeMax: 0.502 - _EdgeFadeMin: 1 - _EnvironmentReflections: 1 - _GlossMapScale: 0 - _Glossiness: 0 - _GlossyReflections: 0 - _LUT: 1 - _MaskFeather: 0.2 - _MaskFeather2: 0.2 - _MaskIntensity: 0 - _MaskIntensity2: 0 - _MaskRepeat: 0 - _MaskRepeat2: 0 - _Metallic: 0 - _OcclusionStrength: 1 - _Parallax: 0.005 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _RemapDark: 0.487 - _RemapWhite: 1 - _Smoothness: 0.5 - _SmoothnessTextureChannel: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _SrcBlendAlpha: 1 - _Surface: 1 - _USEMASK: 0 - _USEMASK2: 0 - _WARP: 0 - _WarpIntensity: 0 - _WarpScale: 1 - _WorkflowMode: 1 - _ZTest: 4 - _ZWrite: 0 - _ZWriteControl: 0 m_Colors: - _BaseColor: {r: 1, g: 1, b: 1, a: 1} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _InitOffset: {r: 0, g: 0, b: 0, a: 0} - _MaskOffset: {r: 0, g: 0, b: 0, a: 0} - _MaskOffset2: {r: 0, g: 0, b: 0, a: 0} - _MaskScroll: {r: 0, g: 0, b: 0, a: 0} - _MaskScroll2: {r: 0, g: 0, b: 0, a: 0} - _MaskTiling: {r: 1, g: 1, b: 0, a: 0} - _MaskTiling2: {r: 1, g: 1, b: 0, a: 0} - _Offset: {r: 0, g: 0, b: 0, a: 0} - _ScrollSpeed: {r: 0, g: 0, b: 0, a: 0} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - _Tiling: {r: 1, g: 1, b: 0, a: 0} - _WarpScroll: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &3275331688501736798 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0