%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-7167346284404588093 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3} m_Name: m_EditorClassIdentifier: version: 0 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: StarCurvyTrail m_Shader: {fileID: -6465566751694194690, guid: b85d6def27a1d1041b93e3045d7d6c0f, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _BUILTIN_SURFACE_TYPE_TRANSPARENT - _DEPTHFADE m_InvalidKeywords: - _EMISSION - _SURFACE_TYPE_TRANSPARENT m_LightmapFlags: 2 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: Transparent disabledShaderPasses: - DepthOnly - SHADOWCASTER - MOTIONVECTORS m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseTexture: m_Texture: {fileID: 2800000, guid: e8026ab2678854a4da825b08aba13d89, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BumpMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailAlbedoMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMask: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 5e761337a4db4144aaedce867ea64633, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskTexture2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MetallicGlossMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _OcclusionMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ParallaxMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _RampTexture: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SimpleNoise: m_Texture: {fileID: 2800000, guid: 4e3951c538fc8a647a4a10a99b480987, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TextureSample0: m_Texture: {fileID: 2800000, guid: 3b553fa3300210e4da5803f20485a843, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord2: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _texcoord3: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _AddIntensity: 0 - _AlphaClip: 0 - _AlphaCutoff: 0.5 - _AlphaToMask: 0 - _BUILTIN_AlphaClip: 0 - _BUILTIN_Blend: 0 - _BUILTIN_CullMode: 2 - _BUILTIN_DstBlend: 10 - _BUILTIN_QueueControl: 0 - _BUILTIN_QueueOffset: 0 - _BUILTIN_SrcBlend: 5 - _BUILTIN_Surface: 1 - _BUILTIN_ZTest: 4 - _BUILTIN_ZWrite: 0 - _BUILTIN_ZWriteControl: 0 - _Blend: 0 - _BlendOp: 0 - _BottomMask: 1 - _BumpScale: 1 - _CameraFadingEnabled: 0 - _CameraFarFadeDistance: 2 - _CameraNearFadeDistance: 1 - _CastShadows: 0 - _ColorMode: 0 - _Cull: 2 - _Cutoff: 0.5 - _DEPTHFADE: 1 - _DepthFadeDistance: 100 - _DepthFadeMax: 0.2 - _DetailNormalMapScale: 1 - _DistortionBlend: 0.5 - _DistortionEnabled: 0 - _DistortionStrength: 1 - _DistortionStrengthScaled: 0 - _DstBlend: 10 - _DstBlendAlpha: 10 - _EDGEFADE: 0 - _EdgeFadeMax: 0.6 - _EdgeFadeMin: 1 - _EmissionEnabled: 0 - _Emissive: 0 - _FlipbookMode: 0 - _GlossMapScale: 1 - _Glossiness: 0.5 - _GlossyReflections: 1 - _LUT: 0 - _LightingEnabled: 0 - _MainTexSpeed: -1.5 - _MaskFeather: 0.2 - _MaskFeather2: 0.2 - _MaskIntensity: 0 - _MaskIntensity2: 0 - _MaskRepeat: 0 - _MaskRepeat2: 0 - _MeshNoise: 1 - _MeshNoiseStrength: 4.67 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _Parallax: 0.02 - _PositionOffset: 1 - _QueueControl: 0 - _QueueOffset: 0 - _ReceiveShadows: 1 - _RemapDark: 0 - _RemapWhite: 1 - _SmoothnessTextureChannel: 0 - _SoftParticlesEnabled: 0 - _SoftParticlesFarFadeDistance: 1 - _SoftParticlesNearFadeDistance: 0 - _SpecularHighlights: 1 - _SrcBlend: 5 - _SrcBlendAlpha: 1 - _Strength: 0 - _Surface: 1 - _USEMASK: 0 - _USEMASK2: 0 - _UVSec: 0 - _WARP: 0 - _WarpIntensity: 0 - _WarpScale: 1 - _XRMotionVectorsPass: 1 - _ZTest: 4 - _ZWrite: 0 - _ZWriteControl: 0 - __dirty: 0 m_Colors: - _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} - _Color0: {r: 1, g: 1, b: 1, a: 1} - _Color1: {r: 1, g: 1, b: 1, a: 0} - _ColorAddSubDiff: {r: 0, g: 0, b: 0, a: 0} - _DissolveSpeed: {r: 0, g: 0.3, b: 0, a: 0} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _InitOffset: {r: 0, g: 0, b: 0, a: 0} - _MaskOffset: {r: 0, g: 0, b: 0, a: 0} - _MaskOffset2: {r: 0, g: 0, b: 0, a: 0} - _MaskScroll: {r: 0, g: 0, b: 0, a: 0} - _MaskScroll2: {r: 0, g: 0, b: 0, a: 0} - _MaskTiling: {r: 1, g: 1, b: 0, a: 0} - _MaskTiling2: {r: 1, g: 1, b: 0, a: 0} - _NoiseScale: {r: 0.71, g: 0.66, b: 1.12, a: 0} - _Offset: {r: 0, g: 0, b: 0, a: 0} - _ScrollSpeed: {r: -3, g: 0, b: 0, a: 0} - _ScrollSpeed1: {r: -3, g: 0, b: 0, a: 0} - _ScrollSpeed2: {r: -3, g: 0, b: 0, a: 0} - _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0} - _SurfaceNoiseTiling: {r: 2.75, g: 0.89, b: 0, a: 0} - _SurfaceNoiseTiling1: {r: 0.41, g: 0.6, b: 0, a: 0} - _SurfaceNoiseTiling2: {r: 2.09, g: 0.6, b: 0, a: 0} - _Tiling: {r: 1, g: 1, b: 0, a: 0} - _TrailColor: {r: 1, g: 1, b: 1, a: 1} - _WarpScroll: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: [] m_AllowLocking: 1 --- !u!114 &3164256293235536671 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 10