OneShotOneKill/Assets/Resources/Projectile/Projectile_Arrow.prefab

140 lines
3.8 KiB
Plaintext
Raw Permalink Normal View History

2026-01-11 23:53:38 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &6506108141890977998
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1218441243008823837}
- component: {fileID: 6182406677487406681}
- component: {fileID: 6535598282516247635}
- component: {fileID: 5283165188844738288}
2026-01-12 03:05:09 +00:00
- component: {fileID: 4784918102884404883}
2026-01-11 23:53:38 +00:00
m_Layer: 0
m_Name: Projectile_Arrow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1218441243008823837
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6506108141890977998}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
2026-01-12 03:08:41 +00:00
m_LocalScale: {x: 1, y: 1, z: 1}
2026-01-11 23:53:38 +00:00
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
2026-01-12 03:08:41 +00:00
m_SizeDelta: {x: 19, y: 159}
2026-01-11 23:53:38 +00:00
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6182406677487406681
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6506108141890977998}
m_CullTransparentMesh: 1
--- !u!114 &6535598282516247635
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6506108141890977998}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 0
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
2026-01-12 03:08:41 +00:00
m_Sprite: {fileID: 21300000, guid: 41a6118b106c8a9408bffe0ff3a5c830, type: 3}
2026-01-11 23:53:38 +00:00
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!114 &5283165188844738288
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6506108141890977998}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ccfe1723f3c6dc74787642c082b79437, type: 3}
m_Name:
m_EditorClassIdentifier:
2026-01-12 03:08:41 +00:00
m_Speed: 12
2026-01-11 23:53:38 +00:00
radius: 0.1
2026-01-12 03:05:09 +00:00
--- !u!61 &4784918102884404883
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6506108141890977998}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 61.6}
2026-01-12 03:05:09 +00:00
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 19, y: 25}
2026-01-12 03:05:09 +00:00
m_EdgeRadius: 0