OneShotOneKill/Assets/Script/UGUI/Lobby/LobbyMainUI.cs

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using UnityEngine;
public class LobbyMainUI : MonoBehaviour
{
private void OnEnable()
{
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GameUI.Ins.Set_OverUI(3, true);
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}
public void OnClick_TutoSkip()
{
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GameUI.Ins.Set_OverUI(3, false);
GameUI.Ins.Set_OverUI(4, false);
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}
public void OnClick_Play()
{
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GameUI.Ins.Set_OverUI(4, true);
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}
public void OnClick_GoIngame()
{
GameUI.Ins.Set_UI(5);
}
}