diff --git a/Assets/OneShotOneKill.txt b/Assets/OneShotOneKill.txt index bfff6b1..1ed3cea 100644 --- a/Assets/OneShotOneKill.txt +++ b/Assets/OneShotOneKill.txt @@ -11,7 +11,6 @@ - 지그재그 - 랜덤 -보스 등장 고찰 - 에임을 마우스 찍은 곳으로 lookat 하면 안되나? \ No newline at end of file diff --git a/Assets/Script/InGame/IngameMgr.cs b/Assets/Script/InGame/IngameMgr.cs index a27144b..a0f25f4 100644 --- a/Assets/Script/InGame/IngameMgr.cs +++ b/Assets/Script/InGame/IngameMgr.cs @@ -102,6 +102,12 @@ public class IngameMgr : MonoBehaviourSingletonTemplate } } + if (CurStageData.dic_boss.ContainsKey(m_Wave)) + { + var mobdata = table_monster.Ins.Get_Data(CurStageData.dic_boss[m_Wave]); + GetMob(mobdata).Set(mobdata, tf_fence.position.y); + } + yield return new WaitForSeconds(wavedata.f_NextWaveDelay); ++m_Wave; Set_Texts();