From 1b518d1d195333092a290bcd1fd9e83533d77cf1 Mon Sep 17 00:00:00 2001 From: Ino Date: Mon, 12 Jan 2026 13:58:02 +0900 Subject: [PATCH] ... --- Assets/Script/UGUI/Common/GameUI.cs | 4 ++-- Assets/Script/UGUI/Lobby/LobbyMainUI.cs | 7 ++++--- 2 files changed, 6 insertions(+), 5 deletions(-) diff --git a/Assets/Script/UGUI/Common/GameUI.cs b/Assets/Script/UGUI/Common/GameUI.cs index 58cedc6..1454408 100644 --- a/Assets/Script/UGUI/Common/GameUI.cs +++ b/Assets/Script/UGUI/Common/GameUI.cs @@ -30,8 +30,8 @@ public class GameUI : MonoBehaviourSingletonTemplate DSUtil.InActivateGameObjects(gos, index); } - public void Set_OverUI(int index) + public void Set_OverUI(int index, bool active) { - gos[index].SetActive(true); + gos[index].SetActive(active); } } \ No newline at end of file diff --git a/Assets/Script/UGUI/Lobby/LobbyMainUI.cs b/Assets/Script/UGUI/Lobby/LobbyMainUI.cs index 2cadfbc..2c14cdc 100644 --- a/Assets/Script/UGUI/Lobby/LobbyMainUI.cs +++ b/Assets/Script/UGUI/Lobby/LobbyMainUI.cs @@ -4,17 +4,18 @@ public class LobbyMainUI : MonoBehaviour { private void OnEnable() { - GameUI.Ins.Set_OverUI(3); + GameUI.Ins.Set_OverUI(3, true); } public void OnClick_TutoSkip() { - GameUI.Ins.Set_UI(2); + GameUI.Ins.Set_OverUI(3, false); + GameUI.Ins.Set_OverUI(4, false); } public void OnClick_Play() { - GameUI.Ins.Set_OverUI(4); + GameUI.Ins.Set_OverUI(4, true); } public void OnClick_GoIngame()