스킬 리롤 및 HpUp

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Ino 2026-01-14 16:14:50 +09:00
parent 4522840e75
commit 4861b6cece
6 changed files with 1016 additions and 117 deletions

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View File

@ -219,8 +219,28 @@ public class IngameMgr : MonoBehaviourSingletonTemplate<IngameMgr>
++dic_Skill[skillType];
dic_Skill[skillType].RandomizeCryptoKey();
if (skillType == eSkillType.HpUp)
{ // 생명력 증가
var tdata = table_skill.Ins.Get_Data(skillType);
m_HP += (int)tdata.f_Value;
Set_Texts();
}
}
public StageConfigTableData Get_CurStageTData() { return CurStageData; }
public UnitTableData Get_CurUnitTData() { return CurUnitData; }
#region
public float Get_SkillValue(eSkillType skillType)
{
if (dic_Skill.ContainsKey(skillType))
{
var tdata = table_skill.Ins.Get_Data(skillType);
return tdata.f_Value * dic_Skill[skillType];
}
return 0;
}
#endregion
}

View File

@ -41,4 +41,9 @@ public class Play_UI_ChoiceSkill : MonoBehaviour
IngameMgr.Ins.Add_Skill(list_skill[index].e_SkillType);
}
}
public void OnClick_ReRoll()
{
OnEnable();
}
}